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use super::*;
pick! {
if #[cfg(target_feature="avx2")] {
/// A SIMD vector with 32 elements of type [`i8`].
///
/// See the [crate level documentation] for more information about SIMD
/// vectors.
///
/// [crate level documentation]: crate
#[derive(Default, Clone, Copy, PartialEq, Eq)]
#[repr(C, align(32))]
pub struct i8x32 { avx: m256i }
} else {
/// A SIMD vector with 32 elements of type [`i8`].
///
/// See the [crate level documentation] for more information about SIMD
/// vectors.
///
/// [crate level documentation]: crate
#[derive(Default, Clone, Copy, PartialEq, Eq)]
#[repr(C, align(32))]
pub struct i8x32 { a : i8x16, b : i8x16 }
}
}
impl_simd_int! {
unsafe {
T = i8,
N = 32,
Simd = i8x32,
UintSimd = u8x32,
T_BITS = 8,
T_BITS_MUL_2 = 16,
BitmaskType = u32,
[
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
],
optional_type_x86_inner { X86Inner = __m256i },
optional_type_arm_inner {},
optional_type_wasm_inner {},
}
#[inline]
fn simd_lt(self, rhs: Self) -> Self::Output {
rhs.simd_gt(self)
}
#[inline]
fn simd_gt(self, rhs: Self) -> Self::Output {
pick! {
if #[cfg(target_feature="avx2")] {
Self { avx : cmp_gt_mask_i8_m256i(self.avx,rhs.avx) }
} else {
Self {
a : self.a.simd_gt(rhs.a),
b : self.b.simd_gt(rhs.b),
}
}
}
}
#[inline]
fn simd_le(self, rhs: Self) -> Self::Output {
pick! {
if #[cfg(target_feature="avx2")] {
!self.simd_gt(rhs)
} else {
Self {
a : self.a.simd_le(rhs.a),
b : self.b.simd_le(rhs.b),
}
}
}
}
#[inline]
fn simd_ge(self, rhs: Self) -> Self::Output {
pick! {
if #[cfg(target_feature="avx2")] {
!self.simd_lt(rhs)
} else {
Self {
a : self.a.simd_ge(rhs.a),
b : self.b.simd_ge(rhs.b),
}
}
}
}
#[inline]
fn shr(self, rhs: u8x32) -> Self::Output {
// For x86, this technically can be done explicitly by converting to `i16`
// or `i32` then converting back after multiplication, but that may not
// actually be faster than auto-vectorization.
let [self_a, self_b]: [i8x16; 2] = cast(self);
let [rhs_a, rhs_b]: [u8x16; 2] = cast(rhs);
cast([self_a >> rhs_a, self_b >> rhs_b])
}
#[inline]
fn shr(self, rhs: u32) -> Self::Output {
// For x86, this technically can be done explicitly by converting
// to `i16` or `i32` then converting back after multiplication, but that
// may not actually be faster than auto-vectorization.
let [self_a, self_b]: [i8x16; 2] = cast(self);
cast([self_a >> rhs, self_b >> rhs])
}
#[inline]
pub fn max(self, rhs: Self) -> Self {
pick! {
if #[cfg(target_feature="avx2")] {
Self { avx: max_i8_m256i(self.avx,rhs.avx) }
} else {
Self {
a : self.a.max(rhs.a),
b : self.b.max(rhs.b),
}
}
}
}
#[inline]
pub fn min(self, rhs: Self) -> Self {
pick! {
if #[cfg(target_feature="avx2")] {
Self { avx: min_i8_m256i(self.avx,rhs.avx) }
} else {
Self {
a : self.a.min(rhs.a),
b : self.b.min(rhs.b),
}
}
}
}
#[inline]
pub fn reduce_max(self) -> i8 {
let array: [i8x16; 2] = cast(self);
array[0].max(array[1]).reduce_max()
}
#[inline]
pub fn reduce_min(self) -> i8 {
let array: [i8x16; 2] = cast(self);
array[0].min(array[1]).reduce_min()
}
#[inline]
pub fn unbounded_shr(self, rhs: u8x32) -> Self {
// For x86, this technically can be done explicitly by converting to `i16`
// or `i32` then converting back after multiplication, but that may not
// actually be faster than auto-vectorization.
let [self_a, self_b] = cast::<i8x32, [i8x16; 2]>(self);
let [rhs_a, rhs_b] = cast::<u8x32, [u8x16; 2]>(rhs);
cast([self_a.unbounded_shr(rhs_a), self_b.unbounded_shr(rhs_b)])
}
#[inline]
pub fn unbounded_shr_scalar(self, rhs: u32) -> Self {
// For x86, this technically can be done explicitly by converting
// to `i16` or `i32` then converting back after multiplication, but that
// may not actually be faster than auto-vectorization.
let [self_a, self_b] = cast::<i8x32, [i8x16; 2]>(self);
cast([self_a.unbounded_shr_scalar(rhs), self_b.unbounded_shr_scalar(rhs)])
}
#[inline]
pub fn saturating_add(self, rhs: Self) -> Self {
pick! {
if #[cfg(target_feature="avx2")] {
Self { avx: add_saturating_i8_m256i(self.avx, rhs.avx) }
} else {
Self {
a : self.a.saturating_add(rhs.a),
b : self.b.saturating_add(rhs.b),
}
}
}
}
#[inline]
pub fn saturating_sub(self, rhs: Self) -> Self {
pick! {
if #[cfg(target_feature="avx2")] {
Self { avx: sub_saturating_i8_m256i(self.avx, rhs.avx) }
} else {
Self {
a : self.a.saturating_sub(rhs.a),
b : self.b.saturating_sub(rhs.b),
}
}
}
}
#[inline]
pub fn overflowing_mul(self, rhs: Self) -> (Self, Self) {
let (low, high) = self.mul_keep_low_high(rhs);
let low = cast::<u8x32, i8x32>(low);
let overflow = high.simd_ne(low.is_negative());
(low, overflow)
}
optional_fn_widening_mul {
#[inline]
pub fn widening_mul(self, rhs: Self) -> i16x32 {
// x86 has no `_mm256_mul_epi8` intrinsic so there is no `avx2`
// optimization.
let [self_a, self_b] = cast::<i8x32, [i8x16; 2]>(self);
let [rhs_a, rhs_b] = cast::<i8x32, [i8x16; 2]>(rhs);
cast([self_a.widening_mul(rhs_a), self_b.widening_mul(rhs_b)])
}
}
#[inline]
pub fn mul_keep_low_high(self, rhs: Self) -> (u8x32, i8x32) {
// x86 has no `_mm256_mul_epi8` intrinsic so there is no `avx2`
// optimization.
let [self_a, self_b] = cast::<i8x32, [i8x16; 2]>(self);
let [rhs_a, rhs_b] = cast::<i8x32, [i8x16; 2]>(rhs);
let result_a = self_a.mul_keep_low_high(rhs_a);
let result_b = self_b.mul_keep_low_high(rhs_b);
(cast([result_a.0, result_b.0]), cast([result_a.1, result_b.1]))
}
#[inline]
pub fn mul_keep_high(self, rhs: Self) -> Self {
// x86 has no `_mm256_mul_epi8` intrinsic so there is no `avx2`
// optimization.
let [self_a, self_b] = cast::<i8x32, [i8x16; 2]>(self);
let [rhs_a, rhs_b] = cast::<i8x32, [i8x16; 2]>(rhs);
cast([self_a.mul_keep_high(rhs_a), self_b.mul_keep_high(rhs_b)])
}
#[inline]
pub fn abs(self) -> Self {
pick! {
if #[cfg(target_feature="avx2")] {
Self { avx: abs_i8_m256i(self.avx) }
} else {
Self {
a : self.a.abs(),
b : self.b.abs(),
}
}
}
}
#[inline]
pub fn is_positive(self) -> Self {
pick! {
if #[cfg(all(target_feature="neon", target_arch="aarch64"))] {
// `neon` has dedicated greater-than-zero intrinsics.
Self {
a: self.a.is_positive(),
b: self.b.is_positive(),
}
} else {
self.simd_gt(Self::ZERO)
}
}
}
#[inline]
pub fn is_negative(self) -> Self {
pick! {
if #[cfg(all(target_feature="neon", target_arch="aarch64"))] {
// `neon` has dedicated less-than-zero intrinsics.
Self {
a: self.a.is_negative(),
b: self.b.is_negative(),
}
} else {
self.simd_lt(Self::ZERO)
}
}
}
optional_fn_deserialize {}
}
/// The following functionality exists only for [`i8x32`], or only for
/// particular types inconsistently.
impl i8x32 {
/// Returns a new vector with lanes selected from the lanes of the first input
/// vector a specified in the second input vector `rhs`.
/// The indices i in range `[0, 15]` select the i-th element of `self`. For
/// indices outside of the range the resulting lane is `0`.
///
/// This note that is the equivalent of two parallel swizzle operations on the
/// two halves of the vector, and the indexes each refer to the
/// corresponding half.
#[inline]
pub fn swizzle_half(self, rhs: i8x32) -> i8x32 {
pick! {
if #[cfg(target_feature="avx2")] {
Self { avx: shuffle_av_i8z_half_m256i(self.avx, add_saturating_u8_m256i(rhs.avx, set_splat_i8_m256i(0x70))) }
} else {
Self {
a : self.a.shuffle_zeroing(rhs.a.cast_unsigned()),
b : self.b.shuffle_zeroing(rhs.b.cast_unsigned()),
}
}
}
}
/// Indices in the range `[0, 15]` will select the i-th element of `self`. If
/// the high bit of any element of `rhs` is set (negative) then the
/// corresponding output lane is guaranteed to be zero. Otherwise if the
/// element of `rhs` is within the range `[32, 127]` then the output lane is
/// either `0` or `self[rhs[i] % 16]` depending on the implementation.
///
/// This is the equivalent to two parallel swizzle operations on the two
/// halves of the vector, and the indexes each refer to their corresponding
/// half.
#[inline]
pub fn swizzle_half_relaxed(self, rhs: i8x32) -> i8x32 {
pick! {
if #[cfg(target_feature="avx2")] {
Self { avx: shuffle_av_i8z_half_m256i(self.avx, rhs.avx) }
} else {
Self {
a : self.a.shuffle(rhs.a.cast_unsigned()),
b : self.b.shuffle(rhs.b.cast_unsigned()),
}
}
}
}
/// Full 32-entry byte table lookup.
///
/// * An index (interpreted as unsigned) in `[0, 31]` selects `self[index]`.
/// * Any index `>= 32` (including negative `i8` values) yields `0`.
///
/// Unlike [`swizzle_half`](Self::swizzle_half), indices address the entire
/// 32-byte vector, not just their own 16-byte half.
///
/// This function has been deprecated and replaced with [`shuffle_zeroing`].
///
/// [`shuffle_zeroing`]: Self::shuffle_zeroing
#[inline]
#[deprecated(since = "1.7.0", note = "replaced with `shuffle_zeroing`")]
pub fn swizzle(self, rhs: i8x32) -> i8x32 {
self.shuffle_zeroing(rhs.cast_unsigned())
}
/// Like [`swizzle`](Self::swizzle), but out-of-range indices (unsigned
/// `>= 32`) yield an implementation-defined result (`0` or `self[index %
/// 32]`). Prefer this when you know all indices are in range; it can be
/// cheaper.
///
/// This function has been deprecated and replaced with [`shuffle`].
///
/// [`shuffle`]: Self::shuffle
#[inline]
#[deprecated(since = "1.7.0", note = "replaced with `shuffle`")]
pub fn swizzle_relaxed(self, rhs: i8x32) -> i8x32 {
self.shuffle(rhs.cast_unsigned())
}
}