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// SPDX-License-Identifier: BSD-3-Clause
// Copyright (c) 2026 Fernando Sahmkow
/**
* @file parser.h
* @brief BLP file parser
*
* This file provides the Parser class for reading and decoding BLP texture files.
* The parser can handle both BLP1 (Warcraft III) and BLP2 (WoW) formats with
* JPEG, palettized, DXT, and BGRA encodings.
*
* @example Basic parsing
* @code
* blp::Parser parser;
* auto texture = parser.parse("texture.blp");
*
* if (parser.hasIssues()) {
* for (const auto& issue : parser.getIssues()) {
* std::cout << "Warning: " << issue << std::endl;
* }
* }
* @endcode
*/
namespace whiteout::textures::blp // namespace whiteout::textures::blp