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#pragma once
#include <whiteout/models/m2/types.h>
#include "../../common/binary_reader.h"
#include "../../common/streams.h"
#include "internal_structures.h"
#include "traits.h"
#include <type_traits>
namespace whiteout {
namespace m2 {
class WoWFileSystem;
class BinaryParseVisitor {
public:
explicit BinaryParseVisitor(common::BinaryReader& reader, WoWFileSystem* wfs = nullptr,
i32 maxSize_ = -1);
template <typename T>
void read(T& header) {
start();
visit(header);
}
template <typename T>
void read(T& header, BaseFile& file) {
start();
visit(header, file);
}
void setVersion(u32 v) {
version = v;
}
u32 getVersion() const {
return version;
}
protected:
void start();
void visit(GlobalFlags& flags);
void visit(GlobalSequence& seq);
void visit(Sequence& seq);
void visit(Vertex& vertex);
void visit(Bone& bone);
void visit(Texture& texture);
void visit(Material& material);
void visit(TextureWeight& weight);
void visit(TextureTransform& transform);
void visit(ColorAnimation& color);
void visit(Light& light);
void visit(CameraSpline& spline);
void visit(Camera& camera);
void visit(Attachment& attachment);
void visit(RibbonEmitter& emitter);
void visit(ParticleEmitter& emitter);
void visit(Event& event);
void visit(Model& header);
void visit(MD20Header& header);
void visit(LodProfile& chunk);
void visit(ParticleEmitterExtension& chunk);
void visit(TXACChunk& chunk, BaseFile& file);
void visit(PFIDChunk& chunk, BaseFile& file);
void visit(SFIDChunk& chunk, BaseFile& file);
void visit(AFIDEntry& entry);
void visit(AFIDChunk& chunk);
void visit(BFIDChunk& chunk);
void visit(EXPTEntry& entry);
void visit(EXPTChunk& chunk);
void visit(EXP2Chunk& chunk);
void visit(PABCChunk& chunk);
void visit(PADCChunk& chunk);
void visit(PSBCChunk& chunk);
void visit(PEDCChunk& chunk);
void visit(SKIDChunk& chunk);
void visit(TXIDChunk& chunk);
void visit(M2RPIDEntry& entry);
void visit(M2RPIDChunk& chunk);
void visit(GPIDEntry& entry);
void visit(GPIDChunk& chunk);
void visit(ParticleGeosetData& entry);
void visit(PGD1Chunk& chunk);
void visit(WaterfallData& data);
void visit(WFV3Chunk& chunk);
void visit(PFDCChunk& chunk);
void visit(EdgeFadeData& entry);
void visit(EDGFChunk& chunk);
void visit(DistanceFadeData& entry);
void visit(NERFChunk& chunk);
void visit(DetailedLightData& entry);
void visit(DETLChunk& chunk);
void visit(DebugOcclusionData& entry);
void visit(DBOCChunk& chunk);
void visit(AFRAChunk& chunk);
void visit(PCOLChunk& chunk);
void visit(DPIVChunk& chunk);
void visit(TexturedLightData& entry);
void visit(TEXLChunk& chunk);
void visit(PHYSHeader& header);
void visit(PHYTEntry& entry);
void visit(BODYEntry& entry);
void visit(BDY2Entry& entry);
void visit(BDY3Entry& entry);
void visit(BDY4Entry& entry);
void visit(SHAPEntry& entry);
void visit(SHP2Entry& entry);
void visit(BOXSEntry& entry);
void visit(CAPSEntry& entry);
void visit(SPHSEntry& entry);
void visit(PLYTNode& node);
void visit(PLYTData& data, const PLYTHeader& header);
void visit(PLYTEntry& entry);
void visit(JOINEntry& entry);
void visit(Matrix3x4& matrix);
void visit(WELJEntry& entry);
void visit(WLJ2Entry& entry);
void visit(WLJ3Entry& entry);
void visit(SPHJEntry& entry);
void visit(SHOJEntry& entry);
void visit(SHJ2Entry& entry);
void visit(PRSJEntry& entry);
void visit(PRS2Entry& entry);
void visit(REVJEntry& entry);
void visit(REV2Entry& entry);
void visit(DSTJEntry& entry);
void visit(PHYVEntry& entry);
void visit(BONEHeader& header);
void visit(Matrix44f& matrix);
void visit(BIDAChunk& chunk);
void visit(BOMTChunk& chunk);
void visit(AFM2Chunk& chunk);
void visit(AFSAChunk& chunk);
void visit(AFSBChunk& chunk);
void visit(AnimFile& file);
void visit(SKL1Chunk& chunk);
void visit(SKA1Chunk& chunk);
void visit(SKB1Chunk& chunk);
void visit(SKS1Chunk& chunk);
void visit(SKPDChunk& chunk);
void visit(SkinSection& section);
void visit(Batch& batch);
void visit(ShadowBatch& batch);
void visit(SkinProfile& profile);
void visit(SkinFile& file);
template <typename T>
void visit(std::vector<T>& array);
template <typename T>
void parse_chunked_vector(std::vector<T>& array);
void visit(std::string& str);
template <typename T>
void visit(AnimationTrack<T>& track);
void visit(AnimationTrackBase& track);
template <typename T>
void visit(ParticleAnimationTrack<T>& track);
template <typename T>
void readAnimationVector(std::vector<std::vector<T>>& keys);
u32 version = 0;
GlobalFlag globalFlags = GlobalFlag::None;
common::BinaryReader& reader;
WoWFileSystem* wfs = nullptr;
u32 baseOffset = 0;
i32 maxSize = -1;
std::vector<std::span<const u8>> animBuffers;
std::vector<AnimProfile> animProfiles;
};
template <typename T>
void BinaryParseVisitor::visit(std::vector<T>& array) {
const auto count = reader.read<u32>();
const auto offset = reader.read<u32>();
if (count == 0) {
array.clear();
return;
}
const auto currentPos = reader.getPosition();
reader.setPosition(offset + baseOffset);
if constexpr (bulk_copyable_v<T>) {
array = reader.read<std::vector<T>>(count);
} else {
array.clear();
array.reserve(count);
for (size_t i = 0; i < count; ++i) {
T element;
this->visit(element);
array.push_back(std::move(element));
}
}
reader.setPosition(currentPos);
}
template <typename T>
void BinaryParseVisitor::parse_chunked_vector(std::vector<T>& array) {
if (maxSize <= 0) {
array.clear();
return;
}
const size_t totalSize = maxSize / sizeof(T);
array = reader.read<std::vector<T>>(totalSize);
}
template <typename T>
void BinaryParseVisitor::readAnimationVector(std::vector<std::vector<T>>& keys) {
struct Reference {
u32 count;
u32 offset;
};
Reference ref = reader.read<Reference>();
if (ref.count == 0) {
keys.clear();
return;
}
const auto currentPos = reader.getPosition();
reader.setPosition(ref.offset + baseOffset);
keys.resize(ref.count);
for (size_t i = 0; i < ref.count; ++i) {
const auto ref = reader.read<Reference>();
const auto& buffer = animBuffers[i];
if (buffer.empty()) {
const auto savePos = reader.getPosition();
reader.setPosition(ref.offset + baseOffset);
keys[i] = reader.read<std::vector<T>>(ref.count);
reader.setPosition(savePos);
continue;
}
common::span_streambuf sbuf(buffer);
common::BinaryReader animReader(sbuf);
animReader.setPosition(ref.offset);
keys[i] = animReader.read<std::vector<T>>(ref.count);
}
reader.setPosition(currentPos);
}
template <typename T>
void BinaryParseVisitor::visit(AnimationTrack<T>& track) {
track.interpolationType = static_cast<InterpolationType>(reader.read<u16>());
track.globalSequenceId = reader.read<u16>();
visit(track.timestamps);
visit(track.values);
}
template <typename T>
void BinaryParseVisitor::visit(ParticleAnimationTrack<T>& track) {
visit(track.timestamps);
visit(track.values);
}
} // namespace m2
} // namespace whiteout