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// SPDX-License-Identifier: BSD-3-Clause // Copyright (c) 2026 Fernando Sahmkow #pragma once #include <whiteout/common_types.h> #include <whiteout/textures/texture.h> #include "../compatibility.h" namespace whiteout::textures { class Parser { public: virtual ~Parser() = default; virtual std::optional<Texture> parse(std::span<const u8> buffer) = 0; virtual std::optional<Texture> parse(const std::string& filePath) = 0; }; } // namespace whiteout::textures