#[cfg(test)]
mod tests {
use wgsl_includes::include_wgsl;
#[test]
fn include_wgsl() {
let shader_src = include_wgsl!("tests/shader.wgsl");
println!("{}", shader_src);
}
#[test]
fn include_wgsl_resolve() {
let shader_src = include_wgsl!("tests/shader_resolve.wgsl");
println!("{}", shader_src);
}
}