wgpu_render_manager 0.2.5

Cached Render/Compute Manager for wgpu (pipelines + bind groups + procedural textures automated)
Documentation
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[package]
edition = "2024"
name = "wgpu_render_manager"
version = "0.2.5"
authors = ["Maxim Wagner"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Cached Render/Compute Manager for wgpu (pipelines + bind groups + procedural textures automated)"
homepage = "https://github.com/maxwag9/wgpu_render_manager"
documentation = "https://docs.rs/wgpu_render_manager"
readme = "README.md"
keywords = [
    "wgpu",
    "graphics",
    "rendering",
    "compute",
    "gpu",
]
categories = [
    "graphics",
    "rendering",
    "game-development",
]
license = "MIT"
repository = "https://github.com/maxwag9/wgpu_render_manager"

[lib]
name = "wgpu_render_manager"
path = "src/lib.rs"

[[test]]
name = "fullscreen_tests"
path = "tests/fullscreen_tests.rs"

[dependencies.bytemuck]
version = "^1.12.0"

[dependencies.wgpu]
version = "28.0.0"