use crate::{
Extent3d, LifeGuard, RefCount, Stored,
DeviceId, TextureId,
};
use crate::swap_chain::{SwapChainLink, SwapImageEpoch};
use bitflags::bitflags;
use hal;
use parking_lot::Mutex;
use std::borrow::Borrow;
bitflags! {
#[repr(transparent)]
pub struct BufferUsageFlags: u32 {
const MAP_READ = 1;
const MAP_WRITE = 2;
const TRANSFER_SRC = 4;
const TRANSFER_DST = 8;
const INDEX = 16;
const VERTEX = 32;
const UNIFORM = 64;
const STORAGE = 128;
const NONE = 0;
const WRITE_ALL = 2 + 8 + 128;
}
}
#[repr(C)]
pub struct BufferDescriptor {
pub size: u32,
pub usage: BufferUsageFlags,
}
pub(crate) struct Buffer<B: hal::Backend> {
pub raw: B::Buffer,
pub device_id: Stored<DeviceId>,
pub life_guard: LifeGuard,
}
impl<B: hal::Backend> Borrow<RefCount> for Buffer<B> {
fn borrow(&self) -> &RefCount {
&self.life_guard.ref_count
}
}
#[repr(C)]
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum TextureDimension {
D1,
D2,
D3,
}
#[repr(C)]
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum TextureFormat {
R8g8b8a8Unorm = 0,
R8g8b8a8Uint = 1,
B8g8r8a8Unorm = 2,
D32FloatS8Uint = 3,
}
bitflags! {
#[repr(transparent)]
pub struct TextureUsageFlags: u32 {
const TRANSFER_SRC = 1;
const TRANSFER_DST = 2;
const SAMPLED = 4;
const STORAGE = 8;
const OUTPUT_ATTACHMENT = 16;
const PRESENT = 32;
const NONE = 0;
const WRITE_ALL = 2 + 8 + 16;
}
}
#[repr(C)]
pub struct TextureDescriptor {
pub size: Extent3d,
pub array_size: u32,
pub dimension: TextureDimension,
pub format: TextureFormat,
pub usage: TextureUsageFlags,
}
pub(crate) struct Texture<B: hal::Backend> {
pub raw: B::Image,
pub device_id: Stored<DeviceId>,
pub kind: hal::image::Kind,
pub format: TextureFormat,
pub full_range: hal::image::SubresourceRange,
pub swap_chain_link: Option<SwapChainLink<Mutex<SwapImageEpoch>>>,
pub life_guard: LifeGuard,
}
impl<B: hal::Backend> Borrow<RefCount> for Texture<B> {
fn borrow(&self) -> &RefCount {
&self.life_guard.ref_count
}
}
bitflags! {
#[repr(transparent)]
pub struct TextureAspectFlags: u32 {
const COLOR = 1;
const DEPTH = 2;
const STENCIL = 4;
}
}
#[repr(C)]
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum TextureViewDimension {
D1,
D2,
D2Array,
Cube,
CubeArray,
D3,
}
#[repr(C)]
pub struct TextureViewDescriptor {
pub format: TextureFormat,
pub dimension: TextureViewDimension,
pub aspect: TextureAspectFlags,
pub base_mip_level: u32,
pub level_count: u32,
pub base_array_layer: u32,
pub array_count: u32,
}
pub(crate) struct TextureView<B: hal::Backend> {
pub raw: B::ImageView,
pub texture_id: Stored<TextureId>,
pub format: TextureFormat,
pub extent: hal::image::Extent,
pub samples: hal::image::NumSamples,
pub is_owned_by_swap_chain: bool,
pub life_guard: LifeGuard,
}
#[repr(C)]
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum AddressMode {
ClampToEdge = 0,
Repeat = 1,
MirrorRepeat = 2,
ClampToBorderColor = 3,
}
#[repr(C)]
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum FilterMode {
Nearest = 0,
Linear = 1,
}
#[repr(C)]
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum CompareFunction {
Never = 0,
Less = 1,
Equal = 2,
LessEqual = 3,
Greater = 4,
NotEqual = 5,
GreaterEqual = 6,
Always = 7,
}
#[repr(C)]
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum BorderColor {
TransparentBlack = 0,
OpaqueBlack = 1,
OpaqueWhite = 2,
}
#[repr(C)]
pub struct SamplerDescriptor {
pub r_address_mode: AddressMode,
pub s_address_mode: AddressMode,
pub t_address_mode: AddressMode,
pub mag_filter: FilterMode,
pub min_filter: FilterMode,
pub mipmap_filer: FilterMode,
pub lod_min_clamp: f32,
pub lod_max_clamp: f32,
pub max_anisotropy: u32,
pub compare_function: CompareFunction,
pub border_color: BorderColor,
}
pub(crate) struct Sampler<B: hal::Backend> {
pub raw: B::Sampler,
}