wgpu-hal 27.0.4

Hardware abstraction layer for wgpu, the cross-platform, safe, pure-rust graphics API
Documentation
#![allow(clippy::let_unit_value)] // `let () =` being used to constrain result type

use alloc::borrow::ToOwned as _;
use core::mem::ManuallyDrop;
use core::ptr::NonNull;

use core_graphics_types::{
    base::CGFloat,
    geometry::{CGRect, CGSize},
};
use metal::{foreign_types::ForeignType, MTLTextureType};
use objc::{
    class, msg_send,
    rc::{autoreleasepool, StrongPtr},
    runtime::{Object, BOOL, NO, YES},
    sel, sel_impl,
};
use parking_lot::{Mutex, RwLock};

use crate::metal::layer_observer::new_observer_layer;

#[link(name = "QuartzCore", kind = "framework")]
extern "C" {}

impl super::Surface {
    fn new(layer: metal::MetalLayer) -> Self {
        Self {
            render_layer: Mutex::new(layer),
            swapchain_format: RwLock::new(None),
            extent: RwLock::new(wgt::Extent3d::default()),
            present_with_transaction: false,
        }
    }

    /// If not called on the main thread, this will panic.
    #[allow(clippy::transmute_ptr_to_ref)]
    pub unsafe fn from_view(view: NonNull<Object>) -> Self {
        let layer = unsafe { Self::get_metal_layer(view) };
        let layer = ManuallyDrop::new(layer);
        // SAFETY: The layer is an initialized instance of `CAMetalLayer`, and
        // we transfer the retain count to `MetalLayer` using `ManuallyDrop`.
        let layer = unsafe { metal::MetalLayer::from_ptr(layer.cast()) };
        Self::new(layer)
    }

    pub unsafe fn from_layer(layer: &metal::MetalLayerRef) -> Self {
        let class = class!(CAMetalLayer);
        let proper_kind: BOOL = msg_send![layer, isKindOfClass: class];
        assert_eq!(proper_kind, YES);
        Self::new(layer.to_owned())
    }

    /// Get or create a new `CAMetalLayer` associated with the given `NSView`
    /// or `UIView`.
    ///
    /// # Panics
    ///
    /// If called from a thread that is not the main thread, this will panic.
    ///
    /// # Safety
    ///
    /// The `view` must be a valid instance of `NSView` or `UIView`.
    pub(crate) unsafe fn get_metal_layer(view: NonNull<Object>) -> StrongPtr {
        let is_main_thread: BOOL = msg_send![class!(NSThread), isMainThread];
        if is_main_thread == NO {
            panic!("get_metal_layer cannot be called in non-ui thread.");
        }

        // Ensure that the view is layer-backed.
        // Views are always layer-backed in UIKit.
        #[cfg(target_os = "macos")]
        let () = msg_send![view.as_ptr(), setWantsLayer: YES];

        let root_layer: *mut Object = msg_send![view.as_ptr(), layer];
        // `-[NSView layer]` can return `NULL`, while `-[UIView layer]` should
        // always be available.
        assert!(!root_layer.is_null(), "failed making the view layer-backed");

        // NOTE: We explicitly do not touch properties such as
        // `layerContentsPlacement`, `needsDisplayOnBoundsChange` and
        // `contentsGravity` etc. on the root layer, both since we would like
        // to give the user full control over them, and because the default
        // values suit us pretty well (especially the contents placement being
        // `NSViewLayerContentsRedrawDuringViewResize`, which allows the view
        // to receive `drawRect:`/`updateLayer` calls).

        let is_metal_layer: BOOL = msg_send![root_layer, isKindOfClass: class!(CAMetalLayer)];
        if is_metal_layer == YES {
            // The view has a `CAMetalLayer` as the root layer, which can
            // happen for example if user overwrote `-[NSView layerClass]` or
            // the view is `MTKView`.
            //
            // This is easily handled: We take "ownership" over the layer, and
            // render directly into that; after all, the user passed a view
            // with an explicit Metal layer to us, so this is very likely what
            // they expect us to do.
            unsafe { StrongPtr::retain(root_layer) }
        } else {
            // The view does not have a `CAMetalLayer` as the root layer (this
            // is the default for most views).
            //
            // This case is trickier! We cannot use the existing layer with
            // Metal, so we must do something else. There are a few options,
            // we do the same as outlined in:
            // https://docs.rs/raw-window-metal/1.1.0/raw_window_metal/#reasoning-behind-creating-a-sublayer
            unsafe { new_observer_layer(root_layer) }
        }
    }

    /// Gets the current dimensions of the `Surface`.
    ///
    /// This function is safe to call off of the main thread. However, note that
    /// `bounds` and `contentsScale` may be modified by the main thread while
    /// this function is running, possibly resulting in the two values being out
    /// of sync. This is sound, as these properties are accessed atomically.
    /// See: <https://github.com/gfx-rs/wgpu/pull/7692>
    pub(super) fn dimensions(&self) -> wgt::Extent3d {
        let (size, scale): (CGSize, CGFloat) = unsafe {
            let render_layer_borrow = self.render_layer.lock();
            let render_layer = render_layer_borrow.as_ref();
            let bounds: CGRect = msg_send![render_layer, bounds];
            let contents_scale: CGFloat = msg_send![render_layer, contentsScale];
            (bounds.size, contents_scale)
        };

        wgt::Extent3d {
            width: (size.width * scale) as u32,
            height: (size.height * scale) as u32,
            depth_or_array_layers: 1,
        }
    }
}

impl crate::Surface for super::Surface {
    type A = super::Api;

    unsafe fn configure(
        &self,
        device: &super::Device,
        config: &crate::SurfaceConfiguration,
    ) -> Result<(), crate::SurfaceError> {
        log::debug!("build swapchain {config:?}");

        let caps = &device.shared.private_caps;
        *self.swapchain_format.write() = Some(config.format);
        *self.extent.write() = config.extent;

        let render_layer = self.render_layer.lock();
        let framebuffer_only = config.usage == wgt::TextureUses::COLOR_TARGET;
        let display_sync = match config.present_mode {
            wgt::PresentMode::Fifo => true,
            wgt::PresentMode::Immediate => false,
            m => unreachable!("Unsupported present mode: {m:?}"),
        };
        let drawable_size = CGSize::new(config.extent.width as f64, config.extent.height as f64);

        match config.composite_alpha_mode {
            wgt::CompositeAlphaMode::Opaque => render_layer.set_opaque(true),
            wgt::CompositeAlphaMode::PostMultiplied => render_layer.set_opaque(false),
            _ => (),
        }

        let device_raw = device.shared.device.lock();
        render_layer.set_device(&device_raw);
        render_layer.set_pixel_format(caps.map_format(config.format));
        render_layer.set_framebuffer_only(framebuffer_only);
        render_layer.set_presents_with_transaction(self.present_with_transaction);
        // opt-in to Metal EDR
        // EDR potentially more power used in display and more bandwidth, memory footprint.
        let wants_edr = config.format == wgt::TextureFormat::Rgba16Float;
        if wants_edr != render_layer.wants_extended_dynamic_range_content() {
            render_layer.set_wants_extended_dynamic_range_content(wants_edr);
        }

        // this gets ignored on iOS for certain OS/device combinations (iphone5s iOS 10.3)
        render_layer.set_maximum_drawable_count(config.maximum_frame_latency as u64 + 1);
        render_layer.set_drawable_size(drawable_size);
        if caps.can_set_next_drawable_timeout {
            let () = msg_send![*render_layer, setAllowsNextDrawableTimeout:false];
        }
        if caps.can_set_display_sync {
            let () = msg_send![*render_layer, setDisplaySyncEnabled: display_sync];
        }

        Ok(())
    }

    unsafe fn unconfigure(&self, _device: &super::Device) {
        *self.swapchain_format.write() = None;
    }

    unsafe fn acquire_texture(
        &self,
        _timeout_ms: Option<core::time::Duration>, //TODO
        _fence: &super::Fence,
    ) -> Result<Option<crate::AcquiredSurfaceTexture<super::Api>>, crate::SurfaceError> {
        let render_layer = self.render_layer.lock();
        let (drawable, texture) = match autoreleasepool(|| {
            render_layer
                .next_drawable()
                .map(|drawable| (drawable.to_owned(), drawable.texture().to_owned()))
        }) {
            Some(pair) => pair,
            None => return Ok(None),
        };

        let swapchain_format = self.swapchain_format.read().unwrap();
        let extent = self.extent.read();
        let suf_texture = super::SurfaceTexture {
            texture: super::Texture {
                raw: texture,
                format: swapchain_format,
                raw_type: MTLTextureType::D2,
                array_layers: 1,
                mip_levels: 1,
                copy_size: crate::CopyExtent {
                    width: extent.width,
                    height: extent.height,
                    depth: 1,
                },
            },
            drawable,
            present_with_transaction: self.present_with_transaction,
        };

        Ok(Some(crate::AcquiredSurfaceTexture {
            texture: suf_texture,
            suboptimal: false,
        }))
    }

    unsafe fn discard_texture(&self, _texture: super::SurfaceTexture) {}
}