fn main() {
cfg_aliases::cfg_aliases! {
wasm: { target_arch = "wasm32" },
apple: { any(target_os = "ios", target_os = "macos") },
unix_wo_apple: {all(unix, not(apple))},
vulkan: { all(not(wasm), any(windows, unix_wo_apple)) },
metal: { all(not(wasm), apple) },
dx12: { all(not(wasm), windows) },
dx11: { all(not(wasm), windows) },
gl: { any(wasm, unix_wo_apple) },
}
}