wgpu-3dgs-editor 0.7.0

A 3D Gaussian splatting editing library written in Rust using wgpu.
Documentation
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use thiserror::Error;

/// The error type for [`NonDestructiveModifier::new`](crate::NonDestructiveModifier::new).
#[derive(Debug, Error)]
pub enum NonDestructiveModifierCreateError {
    #[error("missing COPY_SRC buffer usage")]
    MissingCopySrcBufferUsage,
    #[error("{0}")]
    Poll(#[from] wgpu::PollError),
}