pub struct RuleDetail {
pub enabled: bool,
pub extra_triggers: Option<Vec<RuleTriggerDetail>>,
pub extra_actions: Option<Vec<RuleActionDetail>>,
pub board_id: String,
pub rule_id: String,
pub title: String,
pub trigger: Option<RuleTriggerDetail>,
pub action: Option<RuleActionDetail>,
}Fields§
§enabled: bool§extra_triggers: Option<Vec<RuleTriggerDetail>>§extra_actions: Option<Vec<RuleActionDetail>>§board_id: String§rule_id: String§title: String§trigger: Option<RuleTriggerDetail>§action: Option<RuleActionDetail>Trait Implementations§
Source§impl Clone for RuleDetail
impl Clone for RuleDetail
Source§impl Debug for RuleDetail
impl Debug for RuleDetail
impl Eq for RuleDetail
Source§impl PartialEq for RuleDetail
impl PartialEq for RuleDetail
Source§impl Serialize for RuleDetail
impl Serialize for RuleDetail
impl StructuralPartialEq for RuleDetail
Auto Trait Implementations§
impl Freeze for RuleDetail
impl RefUnwindSafe for RuleDetail
impl Send for RuleDetail
impl Sync for RuleDetail
impl Unpin for RuleDetail
impl UnsafeUnpin for RuleDetail
impl UnwindSafe for RuleDetail
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.