pub struct CardCollectionSuccess {
pub board_id: String,
pub list_id: String,
pub cards: Vec<CardSummary>,
}Fields§
§board_id: String§list_id: String§cards: Vec<CardSummary>Trait Implementations§
Source§impl Debug for CardCollectionSuccess
impl Debug for CardCollectionSuccess
impl Eq for CardCollectionSuccess
Source§impl PartialEq for CardCollectionSuccess
impl PartialEq for CardCollectionSuccess
Source§impl Serialize for CardCollectionSuccess
impl Serialize for CardCollectionSuccess
impl StructuralPartialEq for CardCollectionSuccess
Auto Trait Implementations§
impl Freeze for CardCollectionSuccess
impl RefUnwindSafe for CardCollectionSuccess
impl Send for CardCollectionSuccess
impl Sync for CardCollectionSuccess
impl Unpin for CardCollectionSuccess
impl UnsafeUnpin for CardCollectionSuccess
impl UnwindSafe for CardCollectionSuccess
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.