pub struct BoardLabelCollection {
pub board_id: String,
pub labels: Vec<BoardDetailLabel>,
}Fields§
§board_id: String§labels: Vec<BoardDetailLabel>Trait Implementations§
Source§impl Clone for BoardLabelCollection
impl Clone for BoardLabelCollection
Source§impl Debug for BoardLabelCollection
impl Debug for BoardLabelCollection
impl Eq for BoardLabelCollection
Source§impl PartialEq for BoardLabelCollection
impl PartialEq for BoardLabelCollection
Source§impl Serialize for BoardLabelCollection
impl Serialize for BoardLabelCollection
impl StructuralPartialEq for BoardLabelCollection
Auto Trait Implementations§
impl Freeze for BoardLabelCollection
impl RefUnwindSafe for BoardLabelCollection
impl Send for BoardLabelCollection
impl Sync for BoardLabelCollection
impl Unpin for BoardLabelCollection
impl UnsafeUnpin for BoardLabelCollection
impl UnwindSafe for BoardLabelCollection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.