weirflow 0.1.0

GPU-first dataflow analysis primitives for Vyre and Santh compiler pipelines.
Documentation
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//! Corpus expander: generate structured seed inputs for fuzzing and mass testing.
//!
//! All seeds are generated deterministically from a fixed RNG seed (42).

use rand::prelude::*;
use rand::rngs::StdRng;

use std::fs;
use std::io::Write;
use std::path::Path;

const RNG_SEED: u64 = 42;
const CSR_COUNT: usize = 250;
const IFDS_COUNT: usize = 250;
const DOM_COUNT: usize = 250;
const CROSS_COUNT: usize = 250;
#[allow(dead_code)]
const ADVERSARIAL_COUNT: usize = 50;

const EDGE_KINDS: &[u32] = &[
    1 << 0, // ASSIGNMENT
    1 << 1, // CALL_ARG
    1 << 2, // RETURN
    1 << 3, // PHI
    1 << 4, // DOMINANCE
    1 << 5, // ALIAS
    1 << 6, // MEM_STORE
    1 << 7, // MEM_LOAD
    1 << 8, // MUT_REF
    1 << 9, // CONTROL
];

const IFDS_REACH_MASK: u32 =
    (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3) | (1 << 5) | (1 << 6) | (1 << 7) | (1 << 8);

fn bitset_words(node_count: u32) -> usize {
    node_count.div_ceil(32) as usize
}

fn write_u32_slice(path: &Path, words: &[u32]) -> std::io::Result<()> {
    let mut file = fs::File::create(path)?;
    for word in words {
        file.write_all(&word.to_le_bytes())?;
    }
    Ok(())
}

fn write_seed(path: &Path, header: &[u32], arrays: &[&[u32]]) -> std::io::Result<()> {
    let mut words: Vec<u32> = Vec::new();
    words.extend_from_slice(header);
    for arr in arrays {
        words.extend_from_slice(arr);
    }
    write_u32_slice(path, &words)
}

// ---------------------------------------------------------------------------
// Graph generation helpers
// ---------------------------------------------------------------------------

fn density_for_size(node_count: u32) -> f64 {
    match node_count {
        0 => 0.0,
        1 => 0.0,
        10 => 0.2,
        100 => 0.05,
        1000 => 0.01,
        10000 => 0.002,
        _ => 0.01,
    }
}

fn random_csr<R: Rng>(
    rng: &mut R,
    node_count: u32,
    edge_density: f64,
) -> (Vec<u32>, Vec<u32>, Vec<u32>) {
    let n = node_count as usize;
    let max_edges = (n * n).min(100_000);
    let mut edges: Vec<(u32, u32)> = Vec::new();
    if n > 0 && edge_density > 0.0 {
        let total_possible = n.saturating_mul(n);
        let desired = ((total_possible as f64) * edge_density) as usize;
        let desired = desired.min(max_edges);
        if total_possible <= 1_000_000 && edge_density > 0.3 {
            // Dense small graphs: iterate all pairs
            for src in 0..node_count {
                for dst in 0..node_count {
                    if rng.random_bool(edge_density) {
                        edges.push((src, dst));
                    }
                }
            }
        } else {
            // Larger or sparser graphs: sample edges
            while edges.len() < desired {
                let src = rng.random_range(0..node_count);
                let dst = rng.random_range(0..node_count);
                edges.push((src, dst));
            }
        }
    }
    edges.sort_by(|a, b| a.0.cmp(&b.0).then(a.1.cmp(&b.1)));
    edges.dedup();

    let mut offsets = vec![0u32; n + 1];
    let mut targets = Vec::new();
    let mut masks = Vec::new();

    for (src, dst) in &edges {
        offsets[*src as usize + 1] += 1;
        targets.push(*dst);
        masks.push(*EDGE_KINDS.choose(rng).unwrap_or(&1));
    }
    for i in 1..=n {
        offsets[i] += offsets[i - 1];
    }

    (offsets, targets, masks)
}

fn random_connected_cfg<R: Rng>(
    rng: &mut R,
    node_count: u32,
    edge_density: f64,
) -> (u32, Vec<u32>, Vec<u32>) {
    let n = node_count as usize;
    if n == 0 {
        return (0, Vec::new(), Vec::new());
    }
    let entry = 0u32;

    // Build a spanning tree from entry to ensure reachability
    let mut edges: Vec<(u32, u32)> = Vec::new();
    for node in 1..node_count {
        let parent = rng.random_range(0..node);
        edges.push((parent, node));
    }

    // Add extra random edges (sampled for large graphs)
    let max_extra = (n.saturating_mul(n) as f64 * edge_density) as usize;
    let max_extra = max_extra.min(100_000);
    let target_len = edges.len() + max_extra;
    if n <= 1000 {
        for src in 0..node_count {
            for dst in 0..node_count {
                if src == dst {
                    continue;
                }
                if rng.random_bool(edge_density) {
                    edges.push((src, dst));
                }
            }
        }
    } else {
        while edges.len() < target_len {
            let src = rng.random_range(0..node_count);
            let dst = rng.random_range(0..node_count);
            if src != dst {
                edges.push((src, dst));
            }
        }
    }

    edges.sort_by(|a, b| a.0.cmp(&b.0).then(a.1.cmp(&b.1)));
    edges.dedup();

    let mut offsets = vec![0u32; n + 1];
    let mut targets = Vec::new();

    for (src, dst) in &edges {
        offsets[*src as usize + 1] += 1;
        targets.push(*dst);
    }
    for i in 1..=n {
        offsets[i] += offsets[i - 1];
    }

    (entry, offsets, targets)
}

// ---------------------------------------------------------------------------
// Reference oracles (self-contained so the binary needs no feature gates)
// ---------------------------------------------------------------------------

fn compute_dominators(
    node_count: u32,
    entry: u32,
    edge_offsets: &[u32],
    edge_targets: &[u32],
) -> Vec<u32> {
    let n = node_count as usize;
    if n == 0 {
        return Vec::new();
    }
    let words = bitset_words(node_count);
    let entry_usize = entry as usize;
    let mut dom: Vec<u32> = vec![0u32; n * words];

    // Initialize: all nodes get all-ones except entry
    let tail_mask = if n % 32 == 0 {
        u32::MAX
    } else {
        (1u32 << (n % 32)) - 1
    };
    for i in 0..n {
        let base = i * words;
        for w in 0..words {
            dom[base + w] = u32::MAX;
        }
        if words > 0 {
            dom[base + words - 1] = tail_mask;
        }
    }
    for w in 0..words {
        dom[entry_usize * words + w] = 0;
    }
    dom[entry_usize * words + entry_usize / 32] = 1u32 << (entry % 32);

    // Build predecessors
    let mut preds: Vec<Vec<u32>> = vec![Vec::new(); n];
    for src in 0..node_count {
        let start = edge_offsets[src as usize] as usize;
        let end = edge_offsets[(src + 1) as usize] as usize;
        for &target in edge_targets.iter().take(end).skip(start) {
            let dst = target as usize;
            if dst < n {
                preds[dst].push(src);
            }
        }
    }

    // Reverse postorder from entry
    let mut order = Vec::new();
    let mut visited = vec![false; n];
    let mut stack = vec![(entry, 0usize)];
    visited[entry_usize] = true;
    while let Some((node, idx)) = stack.last().copied() {
        let start = edge_offsets[node as usize] as usize;
        let end = edge_offsets[(node + 1) as usize] as usize;
        let succs = &edge_targets[start..end];
        if idx < succs.len() {
            if let Some(last) = stack.last_mut() {
                last.1 += 1;
            } else {
                break;
            }
            let nxt = succs[idx];
            let nxt_idx = nxt as usize;
            if nxt_idx < n && !visited[nxt_idx] {
                visited[nxt_idx] = true;
                stack.push((nxt, 0));
            }
        } else {
            order.push(node);
            stack.pop();
        }
    }
    for (i, &vis) in visited.iter().enumerate() {
        if !vis {
            order.push(i as u32);
        }
    }
    order.reverse();

    let mut changed = true;
    let mut iter_cap = n.saturating_mul(2).saturating_add(8).max(8);
    let mut new_row = vec![0u32; words];
    while changed && iter_cap > 0 {
        changed = false;
        iter_cap -= 1;
        for &node in &order {
            let i = node as usize;
            if i == entry_usize {
                continue;
            }
            let mut have_pred = false;
            for &p in &preds[i] {
                let p_idx = p as usize;
                let p_start = p_idx * words;
                let p_end = p_start + words;
                let p_row = &dom[p_start..p_end];
                if have_pred {
                    for (acc, w) in new_row.iter_mut().zip(p_row.iter()) {
                        *acc &= *w;
                    }
                } else {
                    new_row.copy_from_slice(p_row);
                    have_pred = true;
                }
            }
            if !have_pred {
                new_row.fill(0);
                new_row[entry_usize / 32] = 1u32 << (entry % 32);
            } else {
                new_row[i / 32] |= 1u32 << (i % 32);
            }
            let row_start = i * words;
            let row_end = row_start + words;
            let row = &mut dom[row_start..row_end];
            if row != &new_row[..] {
                row.copy_from_slice(&new_row);
                changed = true;
            }
        }
    }
    dom
}

fn compute_forward_reach(
    node_count: u32,
    edge_offsets: &[u32],
    edge_targets: &[u32],
    edge_masks: &[u32],
    allowed_mask: u32,
    seeds: &[u32],
) -> Vec<u32> {
    let n = node_count as usize;
    let words = bitset_words(node_count);
    let mut reached = vec![0u32; words];
    for &seed in seeds {
        let idx = seed as usize;
        if idx < n {
            reached[idx / 32] |= 1u32 << (idx % 32);
        }
    }
    if n % 32 != 0 {
        let keep = (1u32 << (n % 32)) - 1;
        if let Some(last) = reached.last_mut() {
            *last &= keep;
        }
    }

    let mut changed = true;
    while changed {
        changed = false;
        for node in 0..n {
            if reached[node / 32] & (1u32 << (node % 32)) == 0 {
                continue;
            }
            let start = edge_offsets[node] as usize;
            let end = edge_offsets[node + 1] as usize;
            for edge in start..end {
                if edge >= edge_masks.len() {
                    break;
                }
                let kind = edge_masks[edge];
                if (kind & allowed_mask) == 0 {
                    continue;
                }
                let target = edge_targets[edge] as usize;
                if target < n {
                    let word = target / 32;
                    let bit = 1u32 << (target % 32);
                    if reached[word] & bit == 0 {
                        reached[word] |= bit;
                        changed = true;
                    }
                }
            }
        }
    }
    reached
}

// ---------------------------------------------------------------------------
// Seed generators
// ---------------------------------------------------------------------------

fn generate_csr_seeds<R: Rng>(rng: &mut R, out_dir: &Path) -> std::io::Result<Vec<String>> {
    let sizes = [0u32, 1, 10, 100, 1000, 10000];
    let mut files = Vec::new();
    let per_size = CSR_COUNT / sizes.len();
    let mut remainder = CSR_COUNT % sizes.len();

    for &size in &sizes {
        let count = per_size
            + if remainder > 0 {
                remainder -= 1;
                1
            } else {
                0
            };
        for i in 0..count {
            let base_density = density_for_size(size);
            let density = if base_density > 0.0 {
                base_density * rng.random_range(0.5..1.5)
            } else {
                0.0
            };
            let (offsets, targets, masks) = random_csr(rng, size, density);
            let header = vec![size, targets.len() as u32, offsets.len() as u32];
            let fname = format!("csr_{size}n_{i:03}.bin");
            let path = out_dir.join(&fname);
            write_seed(&path, &header, &[&offsets, &targets, &masks])?;
            files.push(fname);
        }
    }
    Ok(files)
}

fn generate_ifds_seeds<R: Rng>(rng: &mut R, out_dir: &Path) -> std::io::Result<Vec<String>> {
    let sizes = [0u32, 1, 10, 100, 1000, 10000];
    let mut files = Vec::new();
    let per_size = IFDS_COUNT / sizes.len();
    let mut remainder = IFDS_COUNT % sizes.len();

    for &size in &sizes {
        let count = per_size
            + if remainder > 0 {
                remainder -= 1;
                1
            } else {
                0
            };
        for i in 0..count {
            let base_density = density_for_size(size);
            let density = if base_density > 0.0 {
                base_density * rng.random_range(0.5..1.5)
            } else {
                0.0
            };
            let (offsets, targets, _masks) = random_csr(rng, size, density);
            let seed_count = if size == 0 {
                0
            } else {
                rng.random_range(1..=(size).min(16))
            };
            let mut seed_nodes: Vec<u32> = (0..size).collect();
            seed_nodes.shuffle(rng);
            seed_nodes.truncate(seed_count as usize);
            seed_nodes.sort_unstable();

            let summary_count = if size == 0 {
                0
            } else {
                rng.random_range(0..=(size).min(8))
            };
            let mut summary_pairs = Vec::new();
            for _ in 0..summary_count {
                let src = rng.random_range(0..size.max(1));
                let dst = rng.random_range(0..size.max(1));
                summary_pairs.push(src);
                summary_pairs.push(dst);
            }

            let header = vec![
                size,
                targets.len() as u32,
                seed_nodes.len() as u32,
                summary_count,
            ];
            let fname = format!("ifds_{size}n_{i:03}.bin");
            let path = out_dir.join(&fname);
            write_seed(
                &path,
                &header,
                &[&offsets, &targets, &seed_nodes, &summary_pairs],
            )?;
            files.push(fname);
        }
    }
    Ok(files)
}

fn generate_dom_seeds<R: Rng>(rng: &mut R, out_dir: &Path) -> std::io::Result<Vec<String>> {
    let sizes = [0u32, 1, 10, 100, 1000, 10000];
    let mut files = Vec::new();
    let per_size = DOM_COUNT / sizes.len();
    let mut remainder = DOM_COUNT % sizes.len();

    for &size in &sizes {
        let count = per_size
            + if remainder > 0 {
                remainder -= 1;
                1
            } else {
                0
            };
        for i in 0..count {
            let base_density = density_for_size(size);
            let density = if base_density > 0.0 {
                base_density * rng.random_range(0.5..1.5)
            } else {
                0.0
            };
            let (entry, offsets, targets) = random_connected_cfg(rng, size, density);
            let header = vec![size, targets.len() as u32, entry];
            let fname = format!("dom_{size}n_{i:03}.bin");
            let path = out_dir.join(&fname);
            write_seed(&path, &header, &[&offsets, &targets])?;
            files.push(fname);
        }
    }
    Ok(files)
}

fn generate_cross_seeds<R: Rng>(rng: &mut R, out_dir: &Path) -> std::io::Result<Vec<String>> {
    let sizes = [0u32, 1, 10, 100, 1000, 10000];
    let mut files = Vec::new();
    let per_size = CROSS_COUNT / sizes.len();
    let mut remainder = CROSS_COUNT % sizes.len();

    for &size in &sizes {
        let count = per_size
            + if remainder > 0 {
                remainder -= 1;
                1
            } else {
                0
            };
        for i in 0..count {
            let base_density = density_for_size(size);
            let density = if base_density > 0.0 {
                base_density * rng.random_range(0.5..1.5)
            } else {
                0.0
            };
            let (entry, offsets, targets) = random_connected_cfg(rng, size, density);
            let mut masks = Vec::new();
            for _ in 0..targets.len() {
                masks.push(*EDGE_KINDS.choose(rng).unwrap_or(&1));
            }

            let seed_count = if size == 0 {
                0
            } else {
                rng.random_range(1..=(size).min(16))
            };
            let mut seed_nodes: Vec<u32> = (0..size).collect();
            seed_nodes.shuffle(rng);
            seed_nodes.truncate(seed_count as usize);
            seed_nodes.sort_unstable();

            // Compute expected outputs
            let dom_output = compute_dominators(size, entry, &offsets, &targets);
            let reaching_output = compute_forward_reach(
                size,
                &offsets,
                &targets,
                &masks,
                1 << 9, // CONTROL
                &[entry],
            );
            let ifds_output = compute_forward_reach(
                size,
                &offsets,
                &targets,
                &masks,
                IFDS_REACH_MASK,
                &seed_nodes,
            );

            let header = vec![size, targets.len() as u32, entry, seed_nodes.len() as u32];
            let fname = format!("cross_{size}n_{i:03}.bin");
            let path = out_dir.join(&fname);
            write_seed(
                &path,
                &header,
                &[
                    &offsets,
                    &targets,
                    &masks,
                    &seed_nodes,
                    &dom_output,
                    &reaching_output,
                    &ifds_output,
                ],
            )?;
            files.push(fname);
        }
    }
    Ok(files)
}

fn generate_adversarial_seeds<R: Rng>(
    _rng: &mut R,
    out_dir: &Path,
) -> std::io::Result<Vec<String>> {
    let mut files = Vec::new();

    // --- Malformed CSR seeds ---
    for i in 0..15 {
        let variant = i % 5;
        let header: Vec<u32>;
        let arrays: Vec<Vec<u32>>;
        match variant {
            0 => {
                // offsets_len mismatch with node_count+1
                header = vec![5, 3, 2];
                arrays = vec![vec![0, 1], vec![1, 2, 3], vec![1, 1, 1]];
            }
            1 => {
                // non-monotonic offsets
                header = vec![3, 3, 4];
                arrays = vec![vec![0, 2, 1, 3], vec![1, 2, 3], vec![1, 1, 1]];
            }
            2 => {
                // target out of range
                header = vec![3, 2, 4];
                arrays = vec![vec![0, 1, 2, 2], vec![99, 1], vec![1, 1]];
            }
            3 => {
                // mask length != edge count
                header = vec![2, 1, 3];
                arrays = vec![vec![0, 1, 1], vec![1], vec![1, 2]];
            }
            _ => {
                // zero node count with non-zero edge data
                header = vec![0, 1, 1];
                arrays = vec![vec![0], vec![0], vec![0]];
            }
        }
        let fname = format!("adversarial_csr_{i:03}.bin");
        let path = out_dir.join(&fname);
        let refs: Vec<&[u32]> = arrays.iter().map(|v| v.as_slice()).collect();
        write_seed(&path, &header, &refs)?;
        files.push(fname);
    }

    // --- Extreme IFDS shapes ---
    for i in 0..15 {
        let variant = i % 5;
        let header: Vec<u32>;
        let arrays: Vec<Vec<u32>>;
        match variant {
            0 => {
                // max u32 nodes, zero edges
                header = vec![u32::MAX, 0, 0, 0];
                arrays = vec![vec![0], vec![], vec![], vec![]];
            }
            1 => {
                // huge edges count
                header = vec![1, u32::MAX, 0, 0];
                arrays = vec![vec![0, 0], vec![], vec![], vec![]];
            }
            2 => {
                // seed count > nodes
                header = vec![2, 1, 5, 0];
                arrays = vec![vec![0, 1, 1], vec![1], vec![0, 1, 2, 3, 4], vec![]];
            }
            3 => {
                // summary pairs with out-of-range nodes
                header = vec![2, 1, 0, 2];
                arrays = vec![vec![0, 1, 1], vec![1], vec![], vec![0, 99, 1, 99]];
            }
            _ => {
                // empty everything
                header = vec![0, 0, 0, 0];
                arrays = vec![vec![0], vec![], vec![], vec![]];
            }
        }
        let fname = format!("adversarial_ifds_{i:03}.bin");
        let path = out_dir.join(&fname);
        let refs: Vec<&[u32]> = arrays.iter().map(|v| v.as_slice()).collect();
        write_seed(&path, &header, &refs)?;
        files.push(fname);
    }

    // --- Bad CFGs ---
    for i in 0..10 {
        let variant = i % 4;
        let header: Vec<u32>;
        let arrays: Vec<Vec<u32>>;
        match variant {
            0 => {
                // entry out of range
                header = vec![3, 2, 99];
                arrays = vec![vec![0, 1, 2, 2], vec![1, 2]];
            }
            1 => {
                // non-monotonic offsets
                header = vec![3, 3, 0];
                arrays = vec![vec![0, 3, 1, 3], vec![1, 2, 3]];
            }
            2 => {
                // target out of range
                header = vec![3, 2, 0];
                arrays = vec![vec![0, 1, 1, 1], vec![99, 99]];
            }
            _ => {
                // zero nodes with non-empty edges
                header = vec![0, 1, 0];
                arrays = vec![vec![0], vec![0]];
            }
        }
        let fname = format!("adversarial_dom_{i:03}.bin");
        let path = out_dir.join(&fname);
        let refs: Vec<&[u32]> = arrays.iter().map(|v| v.as_slice()).collect();
        write_seed(&path, &header, &refs)?;
        files.push(fname);
    }

    // --- Cross-analysis edge cases ---
    for i in 0..10 {
        let variant = i % 4;
        let header: Vec<u32>;
        let arrays: Vec<Vec<u32>>;
        match variant {
            0 => {
                // single node self-loop
                header = vec![1, 1, 0, 1];
                arrays = vec![
                    vec![0, 1],
                    vec![0],
                    vec![1 << 9],
                    vec![0],
                    vec![1], // dom(0)={0}
                    vec![1], // reaching
                    vec![1], // ifds
                ];
            }
            1 => {
                // two nodes, no edges
                header = vec![2, 0, 0, 1];
                arrays = vec![
                    vec![0, 0, 0],
                    vec![],
                    vec![],
                    vec![0],
                    vec![1, 0, 0, 1], // dom matrix 2x1
                    vec![1],          // reaching from 0
                    vec![1],          // ifds from 0
                ];
            }
            2 => {
                // disconnected second node
                header = vec![2, 1, 0, 1];
                arrays = vec![
                    vec![0, 1, 1],
                    vec![0],
                    vec![1 << 9],
                    vec![1],
                    vec![1, 0, 0, 1], // dom matrix 2x1
                    vec![1],          // reaching from 0 over control: only 0 reachable
                    vec![0, 1 << 1],  // ifds from 1
                ];
            }
            _ => {
                // empty graph
                header = vec![0, 0, 0, 0];
                arrays = vec![vec![0], vec![], vec![], vec![], vec![], vec![], vec![]];
            }
        }
        let fname = format!("adversarial_cross_{i:03}.bin");
        let path = out_dir.join(&fname);
        let refs: Vec<&[u32]> = arrays.iter().map(|v| v.as_slice()).collect();
        write_seed(&path, &header, &refs)?;
        files.push(fname);
    }

    Ok(files)
}

// ---------------------------------------------------------------------------
// Main
// ---------------------------------------------------------------------------

fn main() -> std::io::Result<()> {
    let out_dir = Path::new("tests/corpus/seeds");
    fs::create_dir_all(out_dir)?;

    let mut rng = StdRng::seed_from_u64(RNG_SEED);

    let csr_files = generate_csr_seeds(&mut rng, out_dir)?;
    let ifds_files = generate_ifds_seeds(&mut rng, out_dir)?;
    let dom_files = generate_dom_seeds(&mut rng, out_dir)?;
    let cross_files = generate_cross_seeds(&mut rng, out_dir)?;
    let adversarial_files = generate_adversarial_seeds(&mut rng, out_dir)?;

    let total = csr_files.len()
        + ifds_files.len()
        + dom_files.len()
        + cross_files.len()
        + adversarial_files.len();

    let manifest_path = out_dir.join("manifest.json");
    let manifest = serde_json::json!({
        "seed_count": total,
        "categories": {
            "csr": { "count": csr_files.len(), "files": csr_files },
            "ifds": { "count": ifds_files.len(), "files": ifds_files },
            "dom": { "count": dom_files.len(), "files": dom_files },
            "cross": { "count": cross_files.len(), "files": cross_files },
            "adversarial": { "count": adversarial_files.len(), "files": adversarial_files },
        },
        "rng_seed": RNG_SEED,
        "manifest_path": manifest_path.to_str(),
        "output_directory": out_dir.to_str(),
    });

    let json = serde_json::to_string_pretty(&manifest).map_err(std::io::Error::other)?;
    fs::write(&manifest_path, format!("{json}\n"))?;
    println!("{json}");

    Ok(())
}