pub struct CustomTransactionProcedure;
impl CustomTransactionProcedure {
/// libs/server/Custom/CustomTransactionProcedure.cs:AddKey
pub fn add_key(_key: &[u8]) {}
/// libs/server/Custom/CustomTransactionProcedure.cs:RewindScratchBuffer
pub fn rewind_scratch_buffer() {}
/// libs/server/Custom/CustomTransactionProcedure.cs:CreateArgSlice
pub fn create_arg_slice(slice: &[u8]) -> &[u8] {
slice
}
/// libs/server/Custom/CustomTransactionProcedure.cs:Finalize
pub fn finalize(&mut self) {}
}