websocket 0.12.2

A WebSocket (RFC6455) library for Rust.
extern crate websocket;

use std::thread;
use websocket::{Server, Message, Sender, Receiver};
use websocket::header::WebSocketProtocol;

fn main() {
	let server = Server::bind("127.0.0.1:2794").unwrap();

	for connection in server {
		// Spawn a new thread for each connection.
		thread::spawn(move || {
			let request = connection.unwrap().read_request().unwrap(); // Get the request
			let headers = request.headers.clone(); // Keep the headers so we can check them
			
			request.validate().unwrap(); // Validate the request
			
			let mut response = request.accept(); // Form a response
			
			if let Some(&WebSocketProtocol(ref protocols)) = headers.get() {
				if protocols.contains(&("rust-websocket".to_string())) {
					// We have a protocol we want to use
					response.headers.set(WebSocketProtocol(vec!["rust-websocket".to_string()]));
				}
			}
			
			let mut client = response.send().unwrap(); // Send the response
			
			let ip = client.get_mut_sender()
				.get_mut()
				.peer_addr()
				.unwrap();
			
			println!("Connection from {}", ip);
			
			let message = Message::Text("Hello".to_string());
			client.send_message(message).unwrap();
			
			let (mut sender, mut receiver) = client.split();
			
			for message in receiver.incoming_messages() {
				let message = message.unwrap();
				
				match message {
					Message::Close(_) => {
						let message = Message::Close(None);
						sender.send_message(message).unwrap();
						println!("Client {} disconnected", ip);
						return;
					}
					Message::Ping(data) => {
						let message = Message::Pong(data);
						sender.send_message(message).unwrap();
					}
					_ => sender.send_message(message).unwrap(),
				}
			}
		});
	}
}