webrender 0.69.0

A GPU accelerated 2D renderer for web content
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

use crate::{DebugCommand, RenderApi, ApiMsg};
use crate::profiler::{Profiler, RenderCommandLog};
use crate::composite::CompositeState;
use std::collections::HashMap;
use std::convert::Infallible;
use api::channel::{Sender, unbounded_channel};
use api::{DebugFlags, TextureCacheCategory};
use api::debugger::{DebuggerMessage, SetDebugFlagsMessage, ProfileCounterDescriptor};
use api::debugger::{FrameLogMessage, InitProfileCountersMessage, ProfileCounterId};
use api::debugger::{CompositorDebugInfo, CompositorDebugTile};
use std::thread;
use base64::prelude::*;
use sha1::{Sha1, Digest};
use hyper::{Request, Response, body::Incoming, service::service_fn};
use hyper_util::rt::TokioIo;
use hyper_util::server::conn::auto::Builder as ServerBuilder;
use http_body_util::{BodyExt, Full};
use hyper::body::Bytes;
use tokio::io::AsyncWriteExt;
use tokio::net::TcpListener;

/// A minimal wrapper around RenderApi's channel that can be cloned.
#[derive(Clone)]
struct DebugRenderApi {
    api_sender: Sender<ApiMsg>,
}

impl DebugRenderApi {
    fn new(api: &RenderApi) -> Self {
        Self {
            api_sender: api.get_api_sender(),
        }
    }

    fn get_debug_flags(&self) -> DebugFlags {
        let (tx, rx) = unbounded_channel();
        let msg = ApiMsg::DebugCommand(DebugCommand::GetDebugFlags(tx));
        self.api_sender.send(msg).unwrap();
        rx.recv().unwrap()
    }

    fn send_debug_cmd(&self, cmd: DebugCommand) {
        let msg = ApiMsg::DebugCommand(cmd);
        self.api_sender.send(msg).unwrap();
    }
}

/// Implements the WR remote debugger interface, that the `wrshell` application
/// can connect to when the cargo feature `debugger` is enabled. There are two
/// communication channels available. First, a simple HTTP server that listens
/// for commands and can act on those and/or return query results about WR
/// internal state. Second, a client can optionally connect to the /debugger-socket
/// endpoint for real time updates. This will be upgraded to a websocket connection
/// allowing the WR instance to stream information to client(s) as appropriate.

/// Details about the type of debug query being requested
#[derive(Clone)]
pub enum DebugQueryKind {
    /// Query the current spatial tree
    SpatialTree {},
    /// Query the compositing config
    CompositorConfig {},
    /// Query the compositing view
    CompositorView {},
    /// Query the content of GPU textures
    Textures { category: Option<TextureCacheCategory> },
}

/// Details about the debug query being requested
#[derive(Clone)]
pub struct DebugQuery {
    /// Kind of debug query (filters etc)
    pub kind: DebugQueryKind,
    /// Where result should be sent
    pub result: Sender<String>,
}

/// A remote debugging client. These are stored with a stream that can publish
/// realtime events to (such as debug flag changes, profile counter updates etc).
pub struct DebuggerClient {
    tx: tokio::sync::mpsc::UnboundedSender<Vec<u8>>,
}

impl DebuggerClient {
    /// Send a debugger message to this client
    fn send_msg(
        &mut self,
        msg: DebuggerMessage,
    ) -> bool {
        let data = serde_json::to_string(&msg).expect("bug");
        let data = construct_server_ws_frame(&data);

        self.tx.send(data).is_ok()
    }
}

/// The main debugger interface that exists in a WR instance
pub struct Debugger {
    /// List of currently connected debug clients
    clients: Vec<DebuggerClient>,
}

impl Debugger {
    pub fn new() -> Self {
        Debugger {
            clients: Vec::new(),
        }
    }

    /// Add a newly connected client
    pub fn add_client(
        &mut self,
        mut client: DebuggerClient,
        debug_flags: DebugFlags,
        profiler: &Profiler,
    ) {
        // Send initial state to client
        let msg = SetDebugFlagsMessage {
            flags: debug_flags,
        };
        if client.send_msg(DebuggerMessage::SetDebugFlags(msg)) {
            let mut counters = Vec::new();
            for (id, counter) in profiler.counters().iter().enumerate() {
                counters.push(ProfileCounterDescriptor {
                    id: ProfileCounterId(id),
                    name: counter.name.into(),
                });
            }
            let msg = InitProfileCountersMessage {
                counters
            };
            if client.send_msg(DebuggerMessage::InitProfileCounters(msg)) {
                // Successful initial connection, add to list for per-frame updates
                self.clients.push(client);
            }
        }
    }

    /// Per-frame update. Stream any important updates to connected debug clients.
    /// On error, the client is dropped from the active connections.
    pub fn update(
        &mut self,
        debug_flags: DebugFlags,
        profiler: &Profiler,
        command_log: &Option<RenderCommandLog>,
    ) {
        let mut clients_to_keep = Vec::new();

        for mut client in self.clients.drain(..) {
            let msg = SetDebugFlagsMessage {
                flags: debug_flags,
            };
            let profile_counters = if client.send_msg(DebuggerMessage::SetDebugFlags(msg)) {
                Some(profiler.collect_updates_for_debugger())
            } else {
                None
            };

            let render_commands = command_log.as_ref().map(|dc| { dc.get().to_vec() });

            let msg = FrameLogMessage {
                profile_counters,
                render_commands,
            };

            if client.send_msg(DebuggerMessage::UpdateFrameLog(msg)) {
                clients_to_keep.push(client);
            }
        }

        self.clients = clients_to_keep;
    }
}

/// Start the debugger thread that listens for requests from clients.
pub fn start(api: RenderApi) {
    let address = "127.0.0.1:3583";

    println!("Start WebRender debugger server on http://{}", address);

    let api = DebugRenderApi::new(&api);

    thread::spawn(move || {
        let runtime = match tokio::runtime::Runtime::new() {
            Ok(rt) => rt,
            Err(e) => {
                println!("\tUnable to create tokio runtime for the webrender debugger: {}", e);
                return;
            }
        };

        runtime.block_on(async {
            let listener = match TcpListener::bind(address).await {
                Ok(l) => l,
                Err(e) => {
                    eprintln!("WebRender debugger could not bind: {address}: {e:?}");
                    return;
                }
            };

            loop {
                let (stream, _) = match listener.accept().await {
                    Ok(conn) => conn,
                    Err(e) => {
                        eprintln!("WebRender debugger accept error: {:?}", e);
                        continue;
                    }
                };

                let api = api.clone();
                tokio::spawn(async move {
                    let io = TokioIo::new(stream);
                    let svc = service_fn(move |req| {
                        handle_request(req, api.clone())
                    });
                    if let Err(e) = ServerBuilder::new(hyper_util::rt::TokioExecutor::new())
                        .serve_connection_with_upgrades(io, svc)
                        .await
                    {
                        eprintln!("WebRender debugger connection error: {:?}", e);
                    }
                });
            }
        });
    });
}

async fn request_to_string(request: Request<Incoming>) -> Result<String, hyper::Error> {
    let body_bytes = request.into_body().collect().await?.to_bytes();
    Ok(String::from_utf8_lossy(&body_bytes).to_string())
}

fn string_response<S: Into<String>>(string: S) -> Response<Full<Bytes>> {
    Response::new(Full::new(Bytes::from(string.into())))
}

fn status_response(status: u16) -> Response<Full<Bytes>> {
    Response::builder().status(status).body(Full::new(Bytes::new())).unwrap()
}

async fn handle_request(
    request: Request<Incoming>,
    api: DebugRenderApi,
) -> Result<Response<Full<Bytes>>, Infallible> {
    let path = request.uri().path();
    let query = request.uri().query().unwrap_or("");
    let args: HashMap<String, String> = url::form_urlencoded::parse(query.as_bytes())
        .into_owned()
        .collect();

    match path {
        "/ping" => {
            // Client can check if server is online and accepting connections
            Ok(string_response("pong"))
        }
        "/debug-flags" => {
            // Get or set the current debug flags
            match request.method() {
                &hyper::Method::GET => {
                    let debug_flags = api.get_debug_flags();
                    let result = serde_json::to_string(&debug_flags).unwrap();
                    Ok(string_response(result))
                }
                &hyper::Method::POST => {
                    let content = request_to_string(request).await.unwrap();
                    let flags = serde_json::from_str(&content).expect("bug");
                    api.send_debug_cmd(
                        DebugCommand::SetFlags(flags)
                    );
                    api.send_debug_cmd(
                        DebugCommand::GenerateFrame
                    );
                    Ok(string_response(format!("flags = {:?}", flags)))
                }
                _ => {
                    Ok(status_response(403))
                }
            }
        }
        "/render-cmd-log" => {
            match request.method() {
                &hyper::Method::POST => {
                    let content = request_to_string(request).await.unwrap();
                    let enabled = serde_json::from_str(&content).expect("bug");
                    api.send_debug_cmd(
                        DebugCommand::SetRenderCommandLog(enabled)
                    );
                    Ok(string_response(format!("{:?}", enabled)))
                }
                _ => {
                    Ok(status_response(403))
                }
            }
        }
        "/generate-frame" => {
            // Force generate a frame-build and composite
            api.send_debug_cmd(
                DebugCommand::GenerateFrame
            );
            Ok(status_response(200))
        }
        "/query" => {
            // Query internal state about WR.
            let (tx, rx) = unbounded_channel();
            let kind = match args.get("type").map(|s| s.as_str()) {
                Some("spatial-tree") => DebugQueryKind::SpatialTree {},
                Some("composite-view") => DebugQueryKind::CompositorView {},
                Some("composite-config") => DebugQueryKind::CompositorConfig {},
                Some("textures") => DebugQueryKind::Textures { category: None },
                Some("atlas-textures") => DebugQueryKind::Textures { category: Some(TextureCacheCategory::Atlas) },
                Some("target-textures") => DebugQueryKind::Textures { category: Some(TextureCacheCategory::RenderTarget) },
                Some("tile-textures") => DebugQueryKind::Textures { category: Some(TextureCacheCategory::PictureTile) },
                Some("standalone-textures") => DebugQueryKind::Textures { category: Some(TextureCacheCategory::Standalone) },
                _ => {
                    return Ok(string_response("Unknown query"));
                }
            };

            let query = DebugQuery {
                result: tx,
                kind,
            };
            api.send_debug_cmd(
                DebugCommand::Query(query)
            );
            let result = match rx.recv() {
                Ok(result) => result,
                Err(..) => "No response received from WR".into(),
            };
            Ok(string_response(result))
        }
        "/debugger-socket" => {
            // Connect to a realtime stream of events from WR. This is handled
            // by upgrading the HTTP request to a websocket.

            let upgrade_header = request.headers().get("upgrade");
            if upgrade_header.is_none() || upgrade_header.unwrap() != "websocket" {
                return Ok(status_response(404));
            }

            let key = match request.headers().get("sec-websocket-key") {
                Some(k) => k.to_str().unwrap_or(""),
                None => {
                    return Ok(status_response(400));
                }
            };

            let accept_key = convert_ws_key(key);

            tokio::spawn(async move {
                match hyper::upgrade::on(request).await {
                    Ok(upgraded) => {
                        let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel::<Vec<u8>>();

                        // Spawn a task to handle writing to the WebSocket stream
                        tokio::spawn(async move {
                            let mut stream = TokioIo::new(upgraded);
                            while let Some(data) = rx.recv().await {
                                if stream.write_all(&data).await.is_err() {
                                    break;
                                }
                                if stream.flush().await.is_err() {
                                    break;
                                }
                            }
                        });

                        api.send_debug_cmd(
                            DebugCommand::AddDebugClient(DebuggerClient {
                                tx,
                            })
                        );
                    }
                    Err(e) => eprintln!("Upgrade error: {}", e),
                }
            });

            Ok(Response::builder()
                .status(101)
                .header("upgrade", "websocket")
                .header("connection", "upgrade")
                .header("sec-websocket-accept", accept_key)
                .body(Full::new(Bytes::new()))
                .unwrap())
        }
        _ => {
            Ok(status_response(404))
        }
    }
}

/// See https://developer.mozilla.org/en-US/docs/Web/HTTP/Reference/Headers/Sec-WebSocket-Key
/// See https://datatracker.ietf.org/doc/html/rfc6455#section-11.3.1
fn convert_ws_key(input: &str) -> String {
    let mut input = input.to_string().into_bytes();
    let mut bytes = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"
        .to_string()
        .into_bytes();
    input.append(&mut bytes);

    let sha1 = Sha1::digest(&input);
    BASE64_STANDARD.encode(sha1)
}

/// Convert a string to a websocket text frame
/// See https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_API/Writing_WebSocket_servers#exchanging_data_frames
pub fn construct_server_ws_frame(payload: &str) -> Vec<u8> {
    let payload_bytes = payload.as_bytes();
    let payload_len = payload_bytes.len();
    let mut frame = Vec::new();

    frame.push(0x81);

    if payload_len <= 125 {
        frame.push(payload_len as u8);
    } else if payload_len <= 65535 {
        frame.push(126 as u8);
        frame.extend_from_slice(&(payload_len as u16).to_be_bytes());
    } else {
        frame.push(127 as u8);
        frame.extend_from_slice(&(payload_len as u64).to_be_bytes());
    }

    frame.extend_from_slice(payload_bytes);

    frame
}

impl From<&CompositeState> for CompositorDebugInfo {
    fn from(state: &CompositeState) -> Self {
        let tiles = state.tiles
            .iter()
            .map(|tile| {
                CompositorDebugTile {
                    local_rect: tile.local_rect,
                    clip_rect: tile.device_clip_rect,
                    device_rect: state.get_device_rect(
                        &tile.local_rect,
                        tile.transform_index,
                    ),
                    z_id: tile.z_id.0,
                }
            })
            .collect();

        CompositorDebugInfo {
            enabled_z_layers: !0,
            tiles,
        }
    }
}