# webmachine-rust
Port of Webmachine-Ruby (https://github.com/webmachine/webmachine-ruby) to Rust.
[](https://travis-ci.org/uglyog/webmachine-rust)
webmachine-rust is a port of the Ruby version of webmachine. It implements a finite state machine for the HTTP protocol
that provides semantic HTTP handling (based on the [diagram from the webmachine project](https://webmachine.github.io/images/http-headers-status-v3.png)).
It is basically a HTTP toolkit for building HTTP-friendly applications using the [Hyper](https://crates.io/crates/hyper) rust crate.
Webmachine-rust works with Hyper and sits between the Hyper Handler and your application code. It provides a resource struct
with callbacks to handle the decisions required as the state machine is executed against the request with the following sequence.
REQUEST -> Hyper Handler -> WebmachineDispatcher -> WebmachineResource -> Your application -> WebmachineResponse -> Hyper -> RESPONSE
## Features
- Handles the hard parts of content negotiation, conditional requests, and response codes for you.
- Provides a resource struct with points of extension to let you describe what is relevant about your particular resource.
## Missing Features
Currently, the following features from webmachine-ruby have not been implemented:
- Visual debugger
- Streaming response bodies
## Implementation Deficiencies:
This implementation has the following deficiencies:
- Only supports Hyper
- WebmachineDispatcher and WebmachineResource are not shareable between threads.
- Automatically decoding request bodies and encoding response bodies.
- No easy mechanism to generate bodies with different content types (e.g. JSON vs. XML).
- No easy mechanism for handling sub-paths in a resource.
- Does not work with keep alive enabled (does not manage the Hyper thread pool).
- Dynamically determining the methods allowed on the resource.
- Compiled against Hyper with all features turned off (no HTTPS).
## Getting started
Follow the getting started documentation from the Hyper crate to setup a Hyper Handler for your server. Then from the
handle function, you need to define a WebmachineDispatcher that maps resource paths to your webmachine resources (WebmachineResource). Each WebmachineResource defines all the callbacks (via Closures) and values required to implement a
resource.
Note: This example uses the maplit crate to provide the `btreemap` macro and the log crate for the logging macros.
```rust
use std::sync::Arc;
use hyper::server::{Handler, Server, Request, Response};
use webmachine_rust::*;
use webmachine_rust::context::*;
use webmachine_rust::headers::*;
use rustc_serialize::json::Json;
struct ServerHandler {
}
impl Handler for ServerHandler {
fn handle(&self, req: Request, res: Response) {
// setup the dispatcher, which maps paths to resources
let dispatcher = WebmachineDispatcher::new(
btreemap!{
"/myresource".to_string() => Arc::new(WebmachineResource {
// Methods allowed on this resource
allowed_methods: vec!["OPTIONS".to_string(), "GET".to_string(),
"HEAD".to_string(), "POST".to_string()],
// if the resource exists callback
resource_exists: Box::new(|context| true),
// callback to render the response for the resource
render_response: Box::new(|_| {
let mut data = vec![Json::I64(1), Json::I64(2), Json::I64(3),
Json::I64(4)];
let json_response = Json::Object(btreemap!{
"data".to_string() => Json::Array(data) });
Some(json_response.to_string())
}),
// callback to process the post for the resource
process_post: Box::new(|context| /* Handle the post here */ Ok(true) ),
// default everything else
.. WebmachineResource::default()
})
}
);
// then dispatch the request to the web machine.
match dispatcher.dispatch(req, res) {
Ok(_) => (),
Err(err) => warn!("Error generating response - {}", err)
};
}
}
pub fn start_server() {
match Server::http(format!("0.0.0.0:0").as_str()) {
Ok(mut server) => {
// It is important to turn keep alive off
server.keep_alive(None);
server.handle(ServerHandler {});
},
Err(err) => {
error!("could not start server: {}", err);
}
}
}
```
## Example implementations
For an example of a project using this crate, have a look at the [Pact Mock Server](https://github.com/pact-foundation/pact-reference/tree/master/rust/v1/pact_mock_server_cli) from the Pact reference implementation.