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// Copyright 2026 hrzlgnm
// SPDX-License-Identifier: MIT-0
//! # webkit2gtk-nvidia-quirk
//!
//! A crate that provides session-aware workarounds for WebKitGTK rendering issues
//! on Linux systems with the proprietary NVIDIA driver.
//!
//! ## Problem
//!
//! When running WebKitGTK-based applications (such as Tauri apps) on Linux
//! with the proprietary NVIDIA driver, rendering issues occur that vary by session type:
//!
//! - **X11**: The DMABUF renderer causes blank windows
//! - **Wayland**: The application does not start
//!
//! Related upstream issues:
//! - [tauri-apps/tauri#10702](https://github.com/tauri-apps/tauri/issues/10702)
//! - [tauri-apps/tauri#9304](https://github.com/tauri-apps/tauri/issues/9304)
//! - [WebKitGTK Bug #280210](https://bugs.webkit.org/show_bug.cgi?id=280210)
//!
//! ## Solution
//!
//! This crate detects the proprietary NVIDIA driver and the session type (X11/Wayland),
//! then applies the appropriate workaround:
//!
//! | Session Type | Workaround | Environment Variable |
//! |-------------|------------|---------------------|
//! | X11 | Disable DMABUF renderer | `WEBKIT_DISABLE_DMABUF_RENDERER=1` |
//! | Wayland | Disable NVIDIA explicit sync | `__NV_DISABLE_EXPLICIT_SYNC=1` |
//!
//! ## Detection Method
//!
//! The crate detects the NVIDIA driver by:
//! 1. If the primary/boot GPU (via `boot_display` or `boot_vga` attributes) has vendor ID 0x10de
//! 2. If the proprietary `nvidia` kernel module is loaded (`/sys/module/nvidia` exists)
//!
//! GPU detection uses sysfs exclusively (`/sys/class/drm/`). This provides a simpler and
//! more reliable detection mechanism with no external runtime dependencies.
//!
//! This specifically targets the proprietary NVIDIA driver, not the open-source nouveau driver.
//!
//! ## Usage
//!
//! ```rust,no_run
//! use webkit2gtk_nvidia_quirk::{ApplyWorkaroundOptions, apply_workaround_with_options};
//!
//! let disable_dmabuf = std::env::args().any(|arg| arg == "--disable-dmabuf-renderer");
//! let disable_nv_sync = std::env::args().any(|arg| arg == "--disable-nv-explicit-sync");
//!
//! let options = ApplyWorkaroundOptions::default()
//! .force_disable_dmabuf(disable_dmabuf)
//! .force_disable_nv_explicit_sync(disable_nv_sync);
//!
//! apply_workaround_with_options(options);
//! ```
//!
//! ## API
//!
//! ### `is_primary_gpu_nvidia() -> bool`
//!
//! Checks whether the primary GPU is an NVIDIA GPU.
//!
//! Returns `true` if the primary GPU (boot_display or boot_vga attribute) has vendor ID 0x10de (NVIDIA),
//! Returns `false` otherwise. This function does not check kernel module loading.
//!
//! ### `needs_workaround() -> WorkaroundKind`
//!
//! Determines which workaround should be applied based on NVIDIA detection and session type.
//!
//! Returns `WorkaroundKind::None` if no workaround is needed, `WorkaroundKind::DisableWebkitDmabufRenderer`
//! for X11 sessions, or `WorkaroundKind::DisableNvExplicitSync` for Wayland sessions.
//!
//! ### `set_webkit_disable_dmabuf_renderer()`
//!
//! Sets the `WEBKIT_DISABLE_DMABUF_RENDERER` environment variable. Use this for X11 sessions.
//!
//! ### `nv_disable_explicit_sync()`
//!
//! Sets the `__NV_DISABLE_EXPLICIT_SYNC` environment variable. Use this for Wayland sessions.
//!
//! ### `apply_workaround_with_options(options: ApplyWorkaroundOptions)`
//!
//! Convenience function that applies workarounds based on the provided options.
//! If any force options are set, it applies those directly. Otherwise, it calls
//! [`needs_workaround`] to detect which workaround is needed.
//!
//! This is the recommended way to apply workarounds from CLI arguments.
//!
//! ### `WorkaroundKind`
//!
//! Enum representing the type of workaround to apply:
//! - `None`: No workaround needed
//! - `DisableWebkitDmabufRenderer`: Disable the DMABUF renderer (for X11)
//! - `DisableNvExplicitSync`: Disable NVIDIA explicit sync (for Wayland)
//!
//! ### `ApplyWorkaroundOptions`
//!
//! Builder struct for configuring which workarounds to force-apply.
//! Use the builder pattern to set options:
//! ```rust,no_run
//! use webkit2gtk_nvidia_quirk::{ApplyWorkaroundOptions, apply_workaround_with_options};
//!
//! let options = ApplyWorkaroundOptions::default()
//! .force_disable_dmabuf(true);
//!
//! apply_workaround_with_options(options);
//! ```
//!
//! ## Platform Support
//!
//! This crate is Linux-only and provides no functionality on other platforms.
use ;
/// Detects the used session type based upon the XDG_SESSION_TYPE environment variable
/// Represents the type of workaround to apply for NVIDIA WebKitGTK issues.
///
/// Use this enum to determine which workaround is needed based on the session type
/// and whether NVIDIA is detected.
/// Checks if a workaround should be applied.
///
/// This function checks if the proprietary NVIDIA driver is loaded and the primary GPU is NVIDIA.
/// If so, it detects the session type (X11 or Wayland) and returns which workaround should be applied.
///
/// # Returns
///
/// `None` if no workaround is needed
/// `DisableWebkitDmabufRenderer` if disabling the dmabuf renderer should be applied
/// `DisableNvExplicitSync` if disabling nvidia explicit sync should be applied
///
/// # Note
///
/// This function only performs detection. Use [`set_webkit_disable_dmabuf_renderer`] or
/// [`nv_disable_explicit_sync`] to apply the respective workaround.
/// Call this first, then call the workaround if needed - ideally before spawning any threads.
/// Checks if the primary GPU is an NVIDIA GPU.
///
/// Returns `true` if the primary GPU (boot_display or boot_vga) is NVIDIA
/// Returns `false` otherwise.
/// Sets the `WEBKIT_DISABLE_DMABUF_RENDERER` environment variable.
///
/// This function should be called explicitly from single-threaded startup
/// (main) before spawning threads or when launching subprocesses.
///
/// # Note
///
/// This function modifies the process environment. Call it early in your
/// application's startup, before any threading has begun.
/// Sets the `__NV_DISABLE_EXPLICIT_SYNC` environment variable.
///
/// This function should be called explicitly from single-threaded startup
/// (main) before spawning threads or when launching subprocesses.
///
/// # Note
///
/// This function modifies the process environment. Call it early in your
/// application's startup, before any threading has begun.
/// Builder struct for configuring which workarounds to force-apply.
///
/// Use the builder pattern to set options before passing to [`apply_workaround_with_options`].
///
/// # Example
///
/// ```rust,no_run
/// use webkit2gtk_nvidia_quirk::{ApplyWorkaroundOptions, apply_workaround_with_options};
///
/// let options = ApplyWorkaroundOptions::default()
/// .force_disable_dmabuf(true)
/// .force_disable_nv_explicit_sync(true);
///
/// apply_workaround_with_options(options);
/// ```
/// Applies workarounds based on the provided options.
///
/// If any force options are set in `options`, those workarounds are applied directly.
/// Otherwise, it calls [`needs_workaround`] to detect which workaround is needed.
///
/// # Arguments
///
/// * `options` - The workaround options to apply
///
/// # Note
///
/// This function modifies the process environment. Call it early in your
/// application's startup, before any threading has begun.