<div align="center">
# WebGPU Check
**A simple, minimal crate to probe WebGPU support prior to running your application.**
[](https://discord.gg/zrjnQzdjCB)
[](#license)
[](https://github.com/loopystudios/webgpu_check/actions)
[](https://deps.rs/repo/github/loopystudios/webgpu_check)
[](https://crates.io/crates/webgpu_check)
[](https://docs.rs/webgpu_check)
</div>
Quickstart to run demo:
- **Web**
```shell
# Make sure the Rust toolchain supports the wasm32 target
rustup target add wasm32-unknown-unknown
# Install `wasm-server-runner` for the example
cargo install wasm-server-runner
cargo run --target wasm32-unknown-unknown --example simple
```
- **Native**
```shell
cargo run --example simple
```
There is also a web demo [available here](https://loopystudios.github.io/webgpu_check).
## Usage
One can simply check, at the beginning of their application, whether WebGPU is supported, and react accordingly.
```rust
fn main() {
if !webgpu_check::is_webgpu_available() {
panic!("This platform doesn't support WebGPU!");
}
// Proceed to run your WebGPU application...
}
```
## Community
All Loopy projects and development happens in the [Loopy Discord](https://discord.gg/zrjnQzdjCB). The discord is open to the public.
Contributions are welcome by pull request. The [Rust code of conduct](https://www.rust-lang.org/policies/code-of-conduct) applies.
## License
Licensed under either of
- Apache License, Version 2.0
([LICENSE-APACHE](LICENSE-APACHE) or <http://www.apache.org/licenses/LICENSE-2.0>)
- MIT license
([LICENSE-MIT](LICENSE-MIT) or <http://opensource.org/licenses/MIT>)
at your option
## Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be
dual licensed as above, without any additional terms or conditions.