{
"name": "webgl2",
"version": "1.1.4",
"description": "WebGL2 tools to derisk large GPU projects on the web beyond toys and demos.",
"type": "module",
"main": "index.js",
"scripts": {
"start": "node ./index.js",
"build-release": "cargo build --target wasm32-unknown-unknown --release && node -e \"fs.copyFileSync('target/wasm32-unknown-unknown/release/webgl2.wasm', 'webgl2.wasm')\"",
"build-debug-wasm-only": "cargo build --target wasm32-unknown-unknown --features coverage --profile coverage && node -e \"fs.copyFileSync('target/wasm32-unknown-unknown/coverage/webgl2.wasm', 'webgl2.debug.wasm')\"",
"build-debug-distill": "cargo run --bin distill_wasm --features cli -- webgl2.debug.wasm --output webgl2.debug.wasm",
"build-debug": "npm run build-debug-wasm-only && npm run build-debug-distill",
"build": "npm run build-release && npm run build-debug",
"prepublishOnly": "npm run build",
"test": "NODE_OPTIONS='--import ./test/all-coverage.js' node --test test/*.test.js"
},
"repository": {
"type": "git",
"url": "git+https://github.com/mavity/webgl2"
},
"keywords": [],
"author": "",
"license": "MIT",
"homepage": "https://webgl2.was.hm",
"files": [
"index.js",
"src/*.js",
"webgl2.wasm",
"webgl2.debug.wasm",
"*.md",
"LICENSE"
]
}