webgl2 1.1.4

WebGL2 shader compiler, emulator, and debugger
Documentation
{
  "name": "webgl2",
  "version": "1.1.4",
  "description": "WebGL2 tools to derisk large GPU projects on the web beyond toys and demos.",
  "type": "module",
  "main": "index.js",
  "scripts": {
    "start": "node ./index.js",
    "build-release": "cargo build --target wasm32-unknown-unknown --release && node -e \"fs.copyFileSync('target/wasm32-unknown-unknown/release/webgl2.wasm', 'webgl2.wasm')\"",
    "build-debug-wasm-only": "cargo build --target wasm32-unknown-unknown --features coverage --profile coverage && node -e \"fs.copyFileSync('target/wasm32-unknown-unknown/coverage/webgl2.wasm', 'webgl2.debug.wasm')\"",
    "build-debug-distill": "cargo run --bin distill_wasm --features cli -- webgl2.debug.wasm --output webgl2.debug.wasm",
    "build-debug": "npm run build-debug-wasm-only && npm run build-debug-distill",
    "build": "npm run build-release && npm run build-debug",
    "prepublishOnly": "npm run build",
    "test": "NODE_OPTIONS='--import ./test/all-coverage.js' node --test test/*.test.js"
  },
  "repository": {
    "type": "git",
    "url": "git+https://github.com/mavity/webgl2"
  },
  "keywords": [],
  "author": "",
  "license": "MIT",
  "homepage": "https://webgl2.was.hm",
  "files": [
    "index.js",
    "src/*.js",
    "webgl2.wasm",
    "webgl2.debug.wasm",
    "*.md",
    "LICENSE"
  ]
}