use std::{
sync::{mpsc, Arc, Mutex},
thread::{self, JoinHandle},
};
pub struct ThreadPool {
workers: Vec<Worker>,
sender: Option<mpsc::Sender<Job>>,
}
impl ThreadPool {
pub fn new(size: usize) -> ThreadPool {
assert!(size > 0);
let (sender, receiver) = mpsc::channel();
let receiver = Arc::new(Mutex::new(receiver));
let mut workers = Vec::with_capacity(size);
for id in 0..size {
workers.push(Worker::new(id, Arc::clone(&receiver)));
}
ThreadPool {
workers,
sender: Some(sender),
}
}
pub fn execute<F>(&self, function: F)
where
F: FnOnce() + Send + 'static,
{
let job = Box::new(function);
self.sender.as_ref().unwrap().send(job).unwrap();
}
}
impl Drop for ThreadPool {
fn drop(&mut self) {
drop(self.sender.take());
for worker in &mut self.workers.drain(..) {
println!("Shutting down worker {}", worker.id);
worker.thread.join().unwrap();
}
}
}
type Job = Box<dyn FnOnce() + Send + 'static>;
struct Worker {
id: usize,
thread: JoinHandle<()>,
}
impl Worker {
fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> Worker {
Worker {
id,
thread: thread::spawn(move || loop {
let message = receiver.lock().unwrap().recv();
match message {
Ok(job) => {
println!("Worker {id} got a job; executing.");
job();
}
Err(_) => {
println!("Worker {id} disconnected; shutting down.");
break;
}
};
}),
}
}
}