webarkitlib-rs 0.1.4

A high-performance, memory-safe Rust port of WebARKitLib (ARToolKit) for native and WASM.
Documentation
# WebARKitLib-rs πŸ¦€

**WebARKitLib-rs** is a high-performance, memory-safe Rust port of the [WebARKitLib](https://github.com/webarkit/WebARKitLib) (originally C/C++). 

This project aims to provide a pure-Rust implementation of the core ARToolKit algorithms, targeting both **native** systems and **WebAssembly (WASM)** for high-performance augmented reality in the browser.

> [!NOTE]
> This project is currently a **Work in Progress**. While the core marker detection and pose estimation are functional, we are continuously optimizing and expanding the feature set.

## 🌟 Key Features

- **Pure Rust**: Built for safety, speed, and modern concurrency. ([crates.io]https://crates.io/crates/webarkitlib-rs)
- **Dual WASM Strategy**: Automated release of both **Standard** and **SIMD** binaries to maximize performance and compatibility.
- **Barcode Marker Support**: Robust decoding for square matrix markers (3x3 to 6x6) with ECC.
- **WASM Ready**: High-performance tracking in the browser via WebAssembly. ([@webarkit/webarkitlib-wasm]https://www.npmjs.com/package/@webarkit/webarkitlib-wasm)
- **Side-Effect Free**: Pure mathematical engine, easy to test and integrate.
- **CI-Integrated Benchmarking**: Performance parity with original C implementation.

## πŸš€ Getting Started

### Native Rust Example

To see the marker detection in action on your local machine, run the provided simple example:

```bash
cargo run --example simple
# or for barcode markers
cargo run --example barcode_4x4
```
This example loads a camera parameter file, a marker (pattern or barcode), and a sample image, performing detection and outputting the 3D pose extrinsics.

### WebAssembly (WASM) Demo

The WASM port allows you to run the AR engine directly in most modern browsers.

1. **Build the modules**:
   Use the dual-build script to generate both Standard and SIMD bundles:
   ```bash
   cd crates/wasm
   ./scripts/build-dual.sh
   ```

2. **Run the demo**:
   The `www` folder contains a diagnostic demo with an engine selector and threshold visualization.
   ```bash
   cd www
   # Serve using any local HTTP server, e.g.:
   npx serve .
   ```

## πŸ“Š Benchmarking

We maintain a strict performance comparison with the original C library to ensure our Rust port remains competitive.

### Running the Comparison

1.  **Bootstrap the C library**:
    ```bash
    cd benchmarks/c_benchmark
    python ../bootstrap.py --bootstrap-file libraries.json
    ```

2.  **Execute the Suite**:
    ```bash
    # Rust Benchmark
    cargo bench -p webarkitlib-rs --bench marker_bench

    # C Benchmark (Manual build required once)
    cd benchmarks/c_benchmark/build
    cmake --build . --config Release
    ./c_benchmark ../../data/camera_para.dat ../../data/patt.hiro ../../data/hiro.raw 429 317
    ```

### Tracking Performance

We use `criterion` to track performance over time. You can save specific snapshots as "baselines":

```bash
# Save a milestone baseline
cargo bench -- --save-baseline milestone-20260307
```

## πŸ—οΈ Project Structure

- `crates/core`: The core AR engine (pure Rust).
- `crates/wasm`: WASM bindings, dual-build scripts, and diagnostic web demo.
- `benchmarks`: C vs Rust performance comparison suite.
- `examples`: Usage demonstrations for patterns and barcodes.

## πŸ—ΊοΈ Roadmap

### 🎯 Near-term Goals (v1.0.0+)
- **Enhanced Documentation**: Expand API reference, integration walkthroughs for JS/TS, and provide detailed usage examples.
- **WASM Memory Management**: Improve resource cleanup when switching engines or markers in long-running browser sessions.

### πŸ”­ Long-term Vision
- **Multi-Marker Support**: Port `arMulti` logic to enable tracking of multiple markers simultaneously.
- **KPM/NFT (Natural Feature Tracking)**: Implement robust tracking of arbitrary images and surfaces.
- **Advanced Video Abstraction**: Develop a cross-platform video handling layer to simplify integration with various input sources.

## πŸ“œ Credits

This project is a port of the excellent [WebARKitLib](https://github.com/webarkit/WebARKitLib) project. Special thanks to the original ARToolKit contributors.

## πŸ“„ License

This project is licensed under the LGPLv3 License - see the [LICENSE](LICENSE) file for details.