use js::*;
pub fn console_log(message: &str) {
let console_log = js!(r#"
function(message){
console.log(message);
}"#);
console_log.invoke(&[message.into()]);
}
pub fn console_error(message: &str) {
let console_error = js!(r#"
function(message){
console.error(message);
}"#);
console_error.invoke(&[message.into()]);
}
pub fn console_warn(message: &str) {
let console_warn = js!(r#"
function(message){
console.warn(message);
}"#);
console_warn.invoke(&[message.into()]);
}
pub fn console_time(label: &str) {
let console_time = js!(r#"
function(label){
console.time(label);
}"#);
console_time.invoke(&[label.into()]);
}
pub fn console_time_end(label: &str) {
let console_time_end = js!(r#"
function(label){
console.timeEnd(label);
}"#);
console_time_end.invoke(&[label.into()]);
}