Struct web_sys::GpuRenderPassEncoder [−][src]
#[repr(transparent)]pub struct GpuRenderPassEncoder { /* fields omitted */ }
The GpuRenderPassEncoder class.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
Implementations
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn label(&self) -> Option<String>[src]
pub fn label(&self) -> Option<String>[src]Getter for the label field of this object.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_label(&self, value: Option<&str>)[src]
pub fn set_label(&self, value: Option<&str>)[src]Setter for the label field of this object.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn begin_occlusion_query(&self, query_index: u32)[src]
pub fn begin_occlusion_query(&self, query_index: u32)[src]The beginOcclusionQuery() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn begin_pipeline_statistics_query(
&self,
query_set: &GpuQuerySet,
query_index: u32
)[src]
pub fn begin_pipeline_statistics_query(
&self,
query_set: &GpuQuerySet,
query_index: u32
)[src]The beginPipelineStatisticsQuery() method.
This API requires the following crate features to be activated: GpuQuerySet, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn end_occlusion_query(&self)[src]
pub fn end_occlusion_query(&self)[src]The endOcclusionQuery() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn end_pass(&self)[src]
pub fn end_pass(&self)[src]The endPass() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn end_pipeline_statistics_query(&self)[src]
pub fn end_pipeline_statistics_query(&self)[src]The endPipelineStatisticsQuery() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn execute_bundles(&self, bundles: &JsValue)[src]
pub fn execute_bundles(&self, bundles: &JsValue)[src]The executeBundles() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_blend_color_with_f64_sequence(&self, color: &JsValue)[src]
pub fn set_blend_color_with_f64_sequence(&self, color: &JsValue)[src]The setBlendColor() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_blend_color_with_gpu_color_dict(&self, color: &GpuColorDict)[src]
pub fn set_blend_color_with_gpu_color_dict(&self, color: &GpuColorDict)[src]The setBlendColor() method.
This API requires the following crate features to be activated: GpuColorDict, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_scissor_rect(&self, x: u32, y: u32, width: u32, height: u32)[src]
pub fn set_scissor_rect(&self, x: u32, y: u32, width: u32, height: u32)[src]The setScissorRect() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_stencil_reference(&self, reference: u32)[src]
pub fn set_stencil_reference(&self, reference: u32)[src]The setStencilReference() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_viewport(
&self,
x: f32,
y: f32,
width: f32,
height: f32,
min_depth: f32,
max_depth: f32
)[src]
pub fn set_viewport(
&self,
x: f32,
y: f32,
width: f32,
height: f32,
min_depth: f32,
max_depth: f32
)[src]The setViewport() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn write_timestamp(&self, query_set: &GpuQuerySet, query_index: u32)[src]
pub fn write_timestamp(&self, query_set: &GpuQuerySet, query_index: u32)[src]The writeTimestamp() method.
This API requires the following crate features to be activated: GpuQuerySet, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn insert_debug_marker(&self, marker_label: &str)[src]
pub fn insert_debug_marker(&self, marker_label: &str)[src]The insertDebugMarker() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn pop_debug_group(&self)[src]
pub fn pop_debug_group(&self)[src]The popDebugGroup() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn push_debug_group(&self, group_label: &str)[src]
pub fn push_debug_group(&self, group_label: &str)[src]The pushDebugGroup() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_bind_group(&self, index: u32, bind_group: &GpuBindGroup)[src]
pub fn set_bind_group(&self, index: u32, bind_group: &GpuBindGroup)[src]The setBindGroup() method.
This API requires the following crate features to be activated: GpuBindGroup, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_bind_group_with_u32_sequence(
&self,
index: u32,
bind_group: &GpuBindGroup,
dynamic_offsets: &JsValue
)[src]
pub fn set_bind_group_with_u32_sequence(
&self,
index: u32,
bind_group: &GpuBindGroup,
dynamic_offsets: &JsValue
)[src]The setBindGroup() method.
This API requires the following crate features to be activated: GpuBindGroup, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_bind_group_with_u32_array_and_u32_and_dynamic_offsets_data_length(
&self,
index: u32,
bind_group: &GpuBindGroup,
dynamic_offsets_data: &[u32],
dynamic_offsets_data_start: u32,
dynamic_offsets_data_length: u32
)[src]
pub fn set_bind_group_with_u32_array_and_u32_and_dynamic_offsets_data_length(
&self,
index: u32,
bind_group: &GpuBindGroup,
dynamic_offsets_data: &[u32],
dynamic_offsets_data_start: u32,
dynamic_offsets_data_length: u32
)[src]The setBindGroup() method.
This API requires the following crate features to be activated: GpuBindGroup, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_bind_group_with_u32_array_and_f64_and_dynamic_offsets_data_length(
&self,
index: u32,
bind_group: &GpuBindGroup,
dynamic_offsets_data: &[u32],
dynamic_offsets_data_start: f64,
dynamic_offsets_data_length: u32
)[src]
pub fn set_bind_group_with_u32_array_and_f64_and_dynamic_offsets_data_length(
&self,
index: u32,
bind_group: &GpuBindGroup,
dynamic_offsets_data: &[u32],
dynamic_offsets_data_start: f64,
dynamic_offsets_data_length: u32
)[src]The setBindGroup() method.
This API requires the following crate features to be activated: GpuBindGroup, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw(&self, vertex_count: u32)[src]
pub fn draw(&self, vertex_count: u32)[src]The draw() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_with_instance_count(&self, vertex_count: u32, instance_count: u32)[src]
pub fn draw_with_instance_count(&self, vertex_count: u32, instance_count: u32)[src]The draw() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_with_instance_count_and_first_vertex(
&self,
vertex_count: u32,
instance_count: u32,
first_vertex: u32
)[src]
pub fn draw_with_instance_count_and_first_vertex(
&self,
vertex_count: u32,
instance_count: u32,
first_vertex: u32
)[src]The draw() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_with_instance_count_and_first_vertex_and_first_instance(
&self,
vertex_count: u32,
instance_count: u32,
first_vertex: u32,
first_instance: u32
)[src]
pub fn draw_with_instance_count_and_first_vertex_and_first_instance(
&self,
vertex_count: u32,
instance_count: u32,
first_vertex: u32,
first_instance: u32
)[src]The draw() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_indexed(&self, index_count: u32)[src]
pub fn draw_indexed(&self, index_count: u32)[src]The drawIndexed() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_indexed_with_instance_count(
&self,
index_count: u32,
instance_count: u32
)[src]
pub fn draw_indexed_with_instance_count(
&self,
index_count: u32,
instance_count: u32
)[src]The drawIndexed() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_indexed_with_instance_count_and_first_index(
&self,
index_count: u32,
instance_count: u32,
first_index: u32
)[src]
pub fn draw_indexed_with_instance_count_and_first_index(
&self,
index_count: u32,
instance_count: u32,
first_index: u32
)[src]The drawIndexed() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_indexed_with_instance_count_and_first_index_and_base_vertex(
&self,
index_count: u32,
instance_count: u32,
first_index: u32,
base_vertex: i32
)[src]
pub fn draw_indexed_with_instance_count_and_first_index_and_base_vertex(
&self,
index_count: u32,
instance_count: u32,
first_index: u32,
base_vertex: i32
)[src]The drawIndexed() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_indexed_with_instance_count_and_first_index_and_base_vertex_and_first_instance(
&self,
index_count: u32,
instance_count: u32,
first_index: u32,
base_vertex: i32,
first_instance: u32
)[src]
pub fn draw_indexed_with_instance_count_and_first_index_and_base_vertex_and_first_instance(
&self,
index_count: u32,
instance_count: u32,
first_index: u32,
base_vertex: i32,
first_instance: u32
)[src]The drawIndexed() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_indexed_indirect_with_u32(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: u32
)[src]
pub fn draw_indexed_indirect_with_u32(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: u32
)[src]The drawIndexedIndirect() method.
This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_indexed_indirect_with_f64(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: f64
)[src]
pub fn draw_indexed_indirect_with_f64(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: f64
)[src]The drawIndexedIndirect() method.
This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_indirect_with_u32(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: u32
)[src]
pub fn draw_indirect_with_u32(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: u32
)[src]The drawIndirect() method.
This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn draw_indirect_with_f64(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: f64
)[src]
pub fn draw_indirect_with_f64(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: f64
)[src]The drawIndirect() method.
This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_index_buffer(&self, buffer: &GpuBuffer, index_format: GpuIndexFormat)[src]
pub fn set_index_buffer(&self, buffer: &GpuBuffer, index_format: GpuIndexFormat)[src]The setIndexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_index_buffer_with_u32(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: u32
)[src]
pub fn set_index_buffer_with_u32(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: u32
)[src]The setIndexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_index_buffer_with_f64(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: f64
)[src]
pub fn set_index_buffer_with_f64(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: f64
)[src]The setIndexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_index_buffer_with_u32_and_u32(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: u32,
size: u32
)[src]
pub fn set_index_buffer_with_u32_and_u32(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: u32,
size: u32
)[src]The setIndexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_index_buffer_with_f64_and_u32(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: f64,
size: u32
)[src]
pub fn set_index_buffer_with_f64_and_u32(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: f64,
size: u32
)[src]The setIndexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_index_buffer_with_u32_and_f64(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: u32,
size: f64
)[src]
pub fn set_index_buffer_with_u32_and_f64(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: u32,
size: f64
)[src]The setIndexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_index_buffer_with_f64_and_f64(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: f64,
size: f64
)[src]
pub fn set_index_buffer_with_f64_and_f64(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: f64,
size: f64
)[src]The setIndexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_pipeline(&self, pipeline: &GpuRenderPipeline)[src]
pub fn set_pipeline(&self, pipeline: &GpuRenderPipeline)[src]The setPipeline() method.
This API requires the following crate features to be activated: GpuRenderPassEncoder, GpuRenderPipeline
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_vertex_buffer(&self, slot: u32, buffer: &GpuBuffer)[src]
pub fn set_vertex_buffer(&self, slot: u32, buffer: &GpuBuffer)[src]The setVertexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_vertex_buffer_with_u32(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: u32
)[src]
pub fn set_vertex_buffer_with_u32(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: u32
)[src]The setVertexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_vertex_buffer_with_f64(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: f64
)[src]
pub fn set_vertex_buffer_with_f64(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: f64
)[src]The setVertexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_vertex_buffer_with_u32_and_u32(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: u32,
size: u32
)[src]
pub fn set_vertex_buffer_with_u32_and_u32(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: u32,
size: u32
)[src]The setVertexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_vertex_buffer_with_f64_and_u32(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: f64,
size: u32
)[src]
pub fn set_vertex_buffer_with_f64_and_u32(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: f64,
size: u32
)[src]The setVertexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_vertex_buffer_with_u32_and_f64(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: u32,
size: f64
)[src]
pub fn set_vertex_buffer_with_u32_and_f64(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: u32,
size: f64
)[src]The setVertexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
impl GpuRenderPassEncoder[src]
impl GpuRenderPassEncoder[src]pub fn set_vertex_buffer_with_f64_and_f64(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: f64,
size: f64
)[src]
pub fn set_vertex_buffer_with_f64_and_f64(
&self,
slot: u32,
buffer: &GpuBuffer,
offset: f64,
size: f64
)[src]The setVertexBuffer() method.
This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
Methods from Deref<Target = Object>
pub fn constructor(&self) -> Function[src]
pub fn constructor(&self) -> Function[src]The constructor property returns a reference to the Object constructor
function that created the instance object.
pub fn has_own_property(&self, property: &JsValue) -> bool[src]
pub fn has_own_property(&self, property: &JsValue) -> bool[src]The hasOwnProperty() method returns a boolean indicating whether the
object has the specified property as its own property (as opposed to
inheriting it).
pub fn is_prototype_of(&self, value: &JsValue) -> bool[src]
pub fn is_prototype_of(&self, value: &JsValue) -> bool[src]The isPrototypeOf() method checks if an object exists in another
object’s prototype chain.
pub fn property_is_enumerable(&self, property: &JsValue) -> bool[src]
pub fn property_is_enumerable(&self, property: &JsValue) -> bool[src]The propertyIsEnumerable() method returns a Boolean indicating
whether the specified property is enumerable.
pub fn to_locale_string(&self) -> JsString[src]
pub fn to_locale_string(&self) -> JsString[src]The toLocaleString() method returns a string representing the object.
This method is meant to be overridden by derived objects for
locale-specific purposes.
Methods from Deref<Target = JsValue>
pub const NULL: JsValue[src]
pub const UNDEFINED: JsValue[src]
pub const TRUE: JsValue[src]
pub const FALSE: JsValue[src]
pub fn as_f64(&self) -> Option<f64>[src]
pub fn as_f64(&self) -> Option<f64>[src]Returns the f64 value of this JS value if it’s an instance of a
number.
If this JS value is not an instance of a number then this returns
None.
pub fn as_string(&self) -> Option<String>[src]
pub fn as_string(&self) -> Option<String>[src]If this JS value is a string value, this function copies the JS string
value into wasm linear memory, encoded as UTF-8, and returns it as a
Rust String.
To avoid the copying and re-encoding, consider the
JsString::try_from() function from js-sys
instead.
If this JS value is not an instance of a string or if it’s not valid
utf-8 then this returns None.
UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str type which contains a few
caveats about the encodings.
pub fn as_bool(&self) -> Option<bool>[src]
pub fn as_bool(&self) -> Option<bool>[src]Returns the bool value of this JS value if it’s an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None.
pub fn is_undefined(&self) -> bool[src]
pub fn is_undefined(&self) -> bool[src]Tests whether this JS value is undefined
pub fn is_function(&self) -> bool[src]
pub fn is_function(&self) -> bool[src]Tests whether the type of this JS value is function.
Trait Implementations
impl AsRef<GpuRenderPassEncoder> for GpuRenderPassEncoder[src]
impl AsRef<GpuRenderPassEncoder> for GpuRenderPassEncoder[src]fn as_ref(&self) -> &GpuRenderPassEncoder[src]
fn as_ref(&self) -> &GpuRenderPassEncoder[src]Performs the conversion.
impl AsRef<JsValue> for GpuRenderPassEncoder[src]
impl AsRef<JsValue> for GpuRenderPassEncoder[src]impl AsRef<Object> for GpuRenderPassEncoder[src]
impl AsRef<Object> for GpuRenderPassEncoder[src]impl Clone for GpuRenderPassEncoder[src]
impl Clone for GpuRenderPassEncoder[src]fn clone(&self) -> GpuRenderPassEncoder[src]
fn clone(&self) -> GpuRenderPassEncoder[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]Performs copy-assignment from source. Read more
impl Debug for GpuRenderPassEncoder[src]
impl Debug for GpuRenderPassEncoder[src]impl Deref for GpuRenderPassEncoder[src]
impl Deref for GpuRenderPassEncoder[src]impl From<GpuRenderPassEncoder> for JsValue[src]
impl From<GpuRenderPassEncoder> for JsValue[src]fn from(obj: GpuRenderPassEncoder) -> JsValue[src]
fn from(obj: GpuRenderPassEncoder) -> JsValue[src]Performs the conversion.
impl From<GpuRenderPassEncoder> for Object[src]
impl From<GpuRenderPassEncoder> for Object[src]fn from(obj: GpuRenderPassEncoder) -> Object[src]
fn from(obj: GpuRenderPassEncoder) -> Object[src]Performs the conversion.
impl From<JsValue> for GpuRenderPassEncoder[src]
impl From<JsValue> for GpuRenderPassEncoder[src]fn from(obj: JsValue) -> GpuRenderPassEncoder[src]
fn from(obj: JsValue) -> GpuRenderPassEncoder[src]Performs the conversion.
impl FromWasmAbi for GpuRenderPassEncoder[src]
impl FromWasmAbi for GpuRenderPassEncoder[src]impl IntoWasmAbi for GpuRenderPassEncoder[src]
impl IntoWasmAbi for GpuRenderPassEncoder[src]impl<'a> IntoWasmAbi for &'a GpuRenderPassEncoder[src]
impl<'a> IntoWasmAbi for &'a GpuRenderPassEncoder[src]impl JsCast for GpuRenderPassEncoder[src]
impl JsCast for GpuRenderPassEncoder[src]fn instanceof(val: &JsValue) -> bool[src]
fn instanceof(val: &JsValue) -> bool[src]Performs a dynamic instanceof check to see whether the JsValue
provided is an instance of this type. Read more
fn unchecked_from_js(val: JsValue) -> Self[src]
fn unchecked_from_js(val: JsValue) -> Self[src]Performs a zero-cost unchecked conversion from a JsValue into an
instance of Self Read more
fn unchecked_from_js_ref(val: &JsValue) -> &Self[src]
fn unchecked_from_js_ref(val: &JsValue) -> &Self[src]Performs a zero-cost unchecked conversion from a &JsValue into an
instance of &Self. Read more
fn has_type<T>(&self) -> bool where
T: JsCast, [src]
fn has_type<T>(&self) -> bool where
T: JsCast, [src]Test whether this JS value has a type T. Read more
fn dyn_into<T>(self) -> Result<T, Self> where
T: JsCast, [src]
fn dyn_into<T>(self) -> Result<T, Self> where
T: JsCast, [src]Performs a dynamic cast (checked at runtime) of this value into the
target type T. Read more
fn dyn_ref<T>(&self) -> Option<&T> where
T: JsCast, [src]
fn dyn_ref<T>(&self) -> Option<&T> where
T: JsCast, [src]Performs a dynamic cast (checked at runtime) of this value into the
target type T. Read more
fn unchecked_into<T>(self) -> T where
T: JsCast, [src]
fn unchecked_into<T>(self) -> T where
T: JsCast, [src]Performs a zero-cost unchecked cast into the specified type. Read more
fn unchecked_ref<T>(&self) -> &T where
T: JsCast, [src]
fn unchecked_ref<T>(&self) -> &T where
T: JsCast, [src]Performs a zero-cost unchecked cast into a reference to the specified type. Read more
fn is_instance_of<T>(&self) -> bool where
T: JsCast, [src]
fn is_instance_of<T>(&self) -> bool where
T: JsCast, [src]Test whether this JS value is an instance of the type T. Read more
fn is_type_of(val: &JsValue) -> bool[src]
fn is_type_of(val: &JsValue) -> bool[src]Performs a dynamic check to see whether the JsValue provided
is a value of this type. Read more
impl<'a> OptionIntoWasmAbi for &'a GpuRenderPassEncoder[src]
impl<'a> OptionIntoWasmAbi for &'a GpuRenderPassEncoder[src]impl PartialEq<GpuRenderPassEncoder> for GpuRenderPassEncoder[src]
impl PartialEq<GpuRenderPassEncoder> for GpuRenderPassEncoder[src]fn eq(&self, other: &GpuRenderPassEncoder) -> bool[src]
fn eq(&self, other: &GpuRenderPassEncoder) -> bool[src]This method tests for self and other values to be equal, and is used
by ==. Read more
fn ne(&self, other: &GpuRenderPassEncoder) -> bool[src]
fn ne(&self, other: &GpuRenderPassEncoder) -> bool[src]This method tests for !=.
impl RefFromWasmAbi for GpuRenderPassEncoder[src]
impl RefFromWasmAbi for GpuRenderPassEncoder[src]type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::AbiThe wasm ABI type references to Self are recovered from.
type Anchor = ManuallyDrop<GpuRenderPassEncoder>
type Anchor = ManuallyDrop<GpuRenderPassEncoder>The type that holds the reference to Self for the duration of the
invocation of the function that has an &Self parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous. Read more
unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor[src]
unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor[src]Recover a Self::Anchor from Self::Abi. Read more
impl WasmDescribe for GpuRenderPassEncoder[src]
impl WasmDescribe for GpuRenderPassEncoder[src]impl Eq for GpuRenderPassEncoder[src]
impl StructuralEq for GpuRenderPassEncoder[src]
impl StructuralPartialEq for GpuRenderPassEncoder[src]
Auto Trait Implementations
impl RefUnwindSafe for GpuRenderPassEncoder
impl !Send for GpuRenderPassEncoder
impl !Sync for GpuRenderPassEncoder
impl Unpin for GpuRenderPassEncoder
impl UnwindSafe for GpuRenderPassEncoder
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> ReturnWasmAbi for T where
T: IntoWasmAbi, [src]
impl<T> ReturnWasmAbi for T where
T: IntoWasmAbi, [src]type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::AbiSame as IntoWasmAbi::Abi
pub fn return_abi(self) -> <T as ReturnWasmAbi>::Abi[src]
pub fn return_abi(self) -> <T as ReturnWasmAbi>::Abi[src]Same as IntoWasmAbi::into_abi, except that it may throw and never
return in the case of Err. Read more
impl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more