#[non_exhaustive]pub enum GpuVertexFormat {
Show 41 variants
Uint8 = 0,
Uint8x2 = 1,
Uint8x4 = 2,
Sint8 = 3,
Sint8x2 = 4,
Sint8x4 = 5,
Unorm8 = 6,
Unorm8x2 = 7,
Unorm8x4 = 8,
Snorm8 = 9,
Snorm8x2 = 10,
Snorm8x4 = 11,
Uint16 = 12,
Uint16x2 = 13,
Uint16x4 = 14,
Sint16 = 15,
Sint16x2 = 16,
Sint16x4 = 17,
Unorm16 = 18,
Unorm16x2 = 19,
Unorm16x4 = 20,
Snorm16 = 21,
Snorm16x2 = 22,
Snorm16x4 = 23,
Float16 = 24,
Float16x2 = 25,
Float16x4 = 26,
Float32 = 27,
Float32x2 = 28,
Float32x3 = 29,
Float32x4 = 30,
Uint32 = 31,
Uint32x2 = 32,
Uint32x3 = 33,
Uint32x4 = 34,
Sint32 = 35,
Sint32x2 = 36,
Sint32x3 = 37,
Sint32x4 = 38,
Unorm1010102 = 39,
Unorm8x4Bgra = 40,
}Expand description
The GpuVertexFormat enum.
This API requires the following crate features to be activated: GpuVertexFormat
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Uint8 = 0
Uint8x2 = 1
Uint8x4 = 2
Sint8 = 3
Sint8x2 = 4
Sint8x4 = 5
Unorm8 = 6
Unorm8x2 = 7
Unorm8x4 = 8
Snorm8 = 9
Snorm8x2 = 10
Snorm8x4 = 11
Uint16 = 12
Uint16x2 = 13
Uint16x4 = 14
Sint16 = 15
Sint16x2 = 16
Sint16x4 = 17
Unorm16 = 18
Unorm16x2 = 19
Unorm16x4 = 20
Snorm16 = 21
Snorm16x2 = 22
Snorm16x4 = 23
Float16 = 24
Float16x2 = 25
Float16x4 = 26
Float32 = 27
Float32x2 = 28
Float32x3 = 29
Float32x4 = 30
Uint32 = 31
Uint32x2 = 32
Uint32x3 = 33
Uint32x4 = 34
Sint32 = 35
Sint32x2 = 36
Sint32x3 = 37
Sint32x4 = 38
Unorm1010102 = 39
Unorm8x4Bgra = 40
Implementations§
Source§impl GpuVertexFormat
impl GpuVertexFormat
pub fn from_js_value(obj: &JsValue) -> Option<GpuVertexFormat>
Trait Implementations§
Source§impl Clone for GpuVertexFormat
impl Clone for GpuVertexFormat
impl Copy for GpuVertexFormat
Source§impl Debug for GpuVertexFormat
impl Debug for GpuVertexFormat
impl Eq for GpuVertexFormat
Source§impl From<GpuVertexFormat> for JsValue
impl From<GpuVertexFormat> for JsValue
Source§fn from(val: GpuVertexFormat) -> Self
fn from(val: GpuVertexFormat) -> Self
Converts to this type from the input type.
Source§impl FromWasmAbi for GpuVertexFormat
impl FromWasmAbi for GpuVertexFormat
Source§impl IntoWasmAbi for GpuVertexFormat
impl IntoWasmAbi for GpuVertexFormat
Source§impl OptionFromWasmAbi for GpuVertexFormat
impl OptionFromWasmAbi for GpuVertexFormat
Source§impl OptionIntoWasmAbi for GpuVertexFormat
impl OptionIntoWasmAbi for GpuVertexFormat
Source§impl PartialEq for GpuVertexFormat
impl PartialEq for GpuVertexFormat
impl StructuralPartialEq for GpuVertexFormat
Source§impl TryFromJsValue for GpuVertexFormat
impl TryFromJsValue for GpuVertexFormat
Source§fn try_from_js_value_ref(value: &JsValue) -> Option<Self>
fn try_from_js_value_ref(value: &JsValue) -> Option<Self>
Performs the conversion.
Source§const NULLABLE: bool = false
const NULLABLE: bool = false
Whether
Self accepts null as a distinct value space, as
Nullable<T> does. An enclosing Option then passes null through
instead of reading it as None, so Option<T> is itself nullable
exactly when T is not. JsValue does not set this: it accepts
null as one value among all of them, not as a distinct space, and
Option<JsValue> reads it as None like the ABI does. This is the
JS-value side of NullableFromWasmAbi, which claims null at the
ABI.Source§impl VectorFromWasmAbi for GpuVertexFormat
impl VectorFromWasmAbi for GpuVertexFormat
Source§impl VectorIntoWasmAbi for GpuVertexFormat
impl VectorIntoWasmAbi for GpuVertexFormat
Source§impl VectorRefIntoWasmAbi for GpuVertexFormat
impl VectorRefIntoWasmAbi for GpuVertexFormat
fn slice_into_abi(slice: &[Self]) -> WasmSlice
impl VectorRefIntoWasmAbiSealed for GpuVertexFormat
Source§impl WasmDescribeVector for GpuVertexFormat
impl WasmDescribeVector for GpuVertexFormat
Auto Trait Implementations§
impl Freeze for GpuVertexFormat
impl RefUnwindSafe for GpuVertexFormat
impl Send for GpuVertexFormat
impl Sync for GpuVertexFormat
impl Unpin for GpuVertexFormat
impl UnsafeUnpin for GpuVertexFormat
impl UnwindSafe for GpuVertexFormat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> MaybeFromWasmAbi for Twhere
T: OptionFromWasmAbi,
impl<T> MaybeFromWasmAbi for Twhere
T: OptionFromWasmAbi,
Source§type MaybeAbi = <T as FromWasmAbi>::Abi
type MaybeAbi = <T as FromWasmAbi>::Abi
The ABI of
Option<Self>.Source§unsafe fn from_maybe_abi(js: <T as FromWasmAbi>::Abi) -> T
unsafe fn from_maybe_abi(js: <T as FromWasmAbi>::Abi) -> T
unsafe fn try_from_maybe_abi( js: <T as FromWasmAbi>::Abi, ) -> Result<T, &'static str>
Source§impl<T> MaybeIntoWasmAbi for Twhere
T: OptionIntoWasmAbi,
impl<T> MaybeIntoWasmAbi for Twhere
T: OptionIntoWasmAbi,
Source§type MaybeAbi = <T as IntoWasmAbi>::Abi
type MaybeAbi = <T as IntoWasmAbi>::Abi
The ABI of
Option<Self>.Source§fn into_maybe_abi(self) -> <T as IntoWasmAbi>::Abi
fn into_maybe_abi(self) -> <T as IntoWasmAbi>::Abi
Converts a value into the
Option<Self> ABI.Source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
Source§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as
IntoWasmAbi::AbiSource§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
Same as
IntoWasmAbi::into_abi, except that it may throw and never
return in the case of Err.