#[non_exhaustive]pub enum GpuTextureFormat {
Show 101 variants
R8unorm = 0,
R8snorm = 1,
R8uint = 2,
R8sint = 3,
R16unorm = 4,
R16snorm = 5,
R16uint = 6,
R16sint = 7,
R16float = 8,
Rg8unorm = 9,
Rg8snorm = 10,
Rg8uint = 11,
Rg8sint = 12,
R32uint = 13,
R32sint = 14,
R32float = 15,
Rg16unorm = 16,
Rg16snorm = 17,
Rg16uint = 18,
Rg16sint = 19,
Rg16float = 20,
Rgba8unorm = 21,
Rgba8unormSrgb = 22,
Rgba8snorm = 23,
Rgba8uint = 24,
Rgba8sint = 25,
Bgra8unorm = 26,
Bgra8unormSrgb = 27,
Rgb9e5ufloat = 28,
Rgb10a2uint = 29,
Rgb10a2unorm = 30,
Rg11b10ufloat = 31,
Rg32uint = 32,
Rg32sint = 33,
Rg32float = 34,
Rgba16unorm = 35,
Rgba16snorm = 36,
Rgba16uint = 37,
Rgba16sint = 38,
Rgba16float = 39,
Rgba32uint = 40,
Rgba32sint = 41,
Rgba32float = 42,
Stencil8 = 43,
Depth16unorm = 44,
Depth24plus = 45,
Depth24plusStencil8 = 46,
Depth32float = 47,
Depth32floatStencil8 = 48,
Bc1RgbaUnorm = 49,
Bc1RgbaUnormSrgb = 50,
Bc2RgbaUnorm = 51,
Bc2RgbaUnormSrgb = 52,
Bc3RgbaUnorm = 53,
Bc3RgbaUnormSrgb = 54,
Bc4RUnorm = 55,
Bc4RSnorm = 56,
Bc5RgUnorm = 57,
Bc5RgSnorm = 58,
Bc6hRgbUfloat = 59,
Bc6hRgbFloat = 60,
Bc7RgbaUnorm = 61,
Bc7RgbaUnormSrgb = 62,
Etc2Rgb8unorm = 63,
Etc2Rgb8unormSrgb = 64,
Etc2Rgb8a1unorm = 65,
Etc2Rgb8a1unormSrgb = 66,
Etc2Rgba8unorm = 67,
Etc2Rgba8unormSrgb = 68,
EacR11unorm = 69,
EacR11snorm = 70,
EacRg11unorm = 71,
EacRg11snorm = 72,
Astc4x4Unorm = 73,
Astc4x4UnormSrgb = 74,
Astc5x4Unorm = 75,
Astc5x4UnormSrgb = 76,
Astc5x5Unorm = 77,
Astc5x5UnormSrgb = 78,
Astc6x5Unorm = 79,
Astc6x5UnormSrgb = 80,
Astc6x6Unorm = 81,
Astc6x6UnormSrgb = 82,
Astc8x5Unorm = 83,
Astc8x5UnormSrgb = 84,
Astc8x6Unorm = 85,
Astc8x6UnormSrgb = 86,
Astc8x8Unorm = 87,
Astc8x8UnormSrgb = 88,
Astc10x5Unorm = 89,
Astc10x5UnormSrgb = 90,
Astc10x6Unorm = 91,
Astc10x6UnormSrgb = 92,
Astc10x8Unorm = 93,
Astc10x8UnormSrgb = 94,
Astc10x10Unorm = 95,
Astc10x10UnormSrgb = 96,
Astc12x10Unorm = 97,
Astc12x10UnormSrgb = 98,
Astc12x12Unorm = 99,
Astc12x12UnormSrgb = 100,
}Expand description
The GpuTextureFormat enum.
This API requires the following crate features to be activated: GpuTextureFormat
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
R8unorm = 0
R8snorm = 1
R8uint = 2
R8sint = 3
R16unorm = 4
R16snorm = 5
R16uint = 6
R16sint = 7
R16float = 8
Rg8unorm = 9
Rg8snorm = 10
Rg8uint = 11
Rg8sint = 12
R32uint = 13
R32sint = 14
R32float = 15
Rg16unorm = 16
Rg16snorm = 17
Rg16uint = 18
Rg16sint = 19
Rg16float = 20
Rgba8unorm = 21
Rgba8unormSrgb = 22
Rgba8snorm = 23
Rgba8uint = 24
Rgba8sint = 25
Bgra8unorm = 26
Bgra8unormSrgb = 27
Rgb9e5ufloat = 28
Rgb10a2uint = 29
Rgb10a2unorm = 30
Rg11b10ufloat = 31
Rg32uint = 32
Rg32sint = 33
Rg32float = 34
Rgba16unorm = 35
Rgba16snorm = 36
Rgba16uint = 37
Rgba16sint = 38
Rgba16float = 39
Rgba32uint = 40
Rgba32sint = 41
Rgba32float = 42
Stencil8 = 43
Depth16unorm = 44
Depth24plus = 45
Depth24plusStencil8 = 46
Depth32float = 47
Depth32floatStencil8 = 48
Bc1RgbaUnorm = 49
Bc1RgbaUnormSrgb = 50
Bc2RgbaUnorm = 51
Bc2RgbaUnormSrgb = 52
Bc3RgbaUnorm = 53
Bc3RgbaUnormSrgb = 54
Bc4RUnorm = 55
Bc4RSnorm = 56
Bc5RgUnorm = 57
Bc5RgSnorm = 58
Bc6hRgbUfloat = 59
Bc6hRgbFloat = 60
Bc7RgbaUnorm = 61
Bc7RgbaUnormSrgb = 62
Etc2Rgb8unorm = 63
Etc2Rgb8unormSrgb = 64
Etc2Rgb8a1unorm = 65
Etc2Rgb8a1unormSrgb = 66
Etc2Rgba8unorm = 67
Etc2Rgba8unormSrgb = 68
EacR11unorm = 69
EacR11snorm = 70
EacRg11unorm = 71
EacRg11snorm = 72
Astc4x4Unorm = 73
Astc4x4UnormSrgb = 74
Astc5x4Unorm = 75
Astc5x4UnormSrgb = 76
Astc5x5Unorm = 77
Astc5x5UnormSrgb = 78
Astc6x5Unorm = 79
Astc6x5UnormSrgb = 80
Astc6x6Unorm = 81
Astc6x6UnormSrgb = 82
Astc8x5Unorm = 83
Astc8x5UnormSrgb = 84
Astc8x6Unorm = 85
Astc8x6UnormSrgb = 86
Astc8x8Unorm = 87
Astc8x8UnormSrgb = 88
Astc10x5Unorm = 89
Astc10x5UnormSrgb = 90
Astc10x6Unorm = 91
Astc10x6UnormSrgb = 92
Astc10x8Unorm = 93
Astc10x8UnormSrgb = 94
Astc10x10Unorm = 95
Astc10x10UnormSrgb = 96
Astc12x10Unorm = 97
Astc12x10UnormSrgb = 98
Astc12x12Unorm = 99
Astc12x12UnormSrgb = 100
Implementations§
Source§impl GpuTextureFormat
impl GpuTextureFormat
pub fn from_js_value(obj: &JsValue) -> Option<GpuTextureFormat>
Trait Implementations§
Source§impl Clone for GpuTextureFormat
impl Clone for GpuTextureFormat
impl Copy for GpuTextureFormat
Source§impl Debug for GpuTextureFormat
impl Debug for GpuTextureFormat
impl Eq for GpuTextureFormat
Source§impl From<GpuTextureFormat> for JsValue
impl From<GpuTextureFormat> for JsValue
Source§fn from(val: GpuTextureFormat) -> Self
fn from(val: GpuTextureFormat) -> Self
Converts to this type from the input type.
Source§impl FromWasmAbi for GpuTextureFormat
impl FromWasmAbi for GpuTextureFormat
Source§impl IntoWasmAbi for GpuTextureFormat
impl IntoWasmAbi for GpuTextureFormat
Source§impl OptionFromWasmAbi for GpuTextureFormat
impl OptionFromWasmAbi for GpuTextureFormat
Source§impl OptionIntoWasmAbi for GpuTextureFormat
impl OptionIntoWasmAbi for GpuTextureFormat
Source§impl PartialEq for GpuTextureFormat
impl PartialEq for GpuTextureFormat
impl StructuralPartialEq for GpuTextureFormat
Source§impl TryFromJsValue for GpuTextureFormat
impl TryFromJsValue for GpuTextureFormat
Source§fn try_from_js_value_ref(value: &JsValue) -> Option<Self>
fn try_from_js_value_ref(value: &JsValue) -> Option<Self>
Performs the conversion.
Source§const NULLABLE: bool = false
const NULLABLE: bool = false
Whether
Self accepts null as a distinct value space, as
Nullable<T> does. An enclosing Option then passes null through
instead of reading it as None, so Option<T> is itself nullable
exactly when T is not. JsValue does not set this: it accepts
null as one value among all of them, not as a distinct space, and
Option<JsValue> reads it as None like the ABI does. This is the
JS-value side of NullableFromWasmAbi, which claims null at the
ABI.Source§impl VectorFromWasmAbi for GpuTextureFormat
impl VectorFromWasmAbi for GpuTextureFormat
Source§impl VectorIntoWasmAbi for GpuTextureFormat
impl VectorIntoWasmAbi for GpuTextureFormat
Source§impl VectorRefIntoWasmAbi for GpuTextureFormat
impl VectorRefIntoWasmAbi for GpuTextureFormat
fn slice_into_abi(slice: &[Self]) -> WasmSlice
impl VectorRefIntoWasmAbiSealed for GpuTextureFormat
Source§impl WasmDescribeVector for GpuTextureFormat
impl WasmDescribeVector for GpuTextureFormat
Auto Trait Implementations§
impl Freeze for GpuTextureFormat
impl RefUnwindSafe for GpuTextureFormat
impl Send for GpuTextureFormat
impl Sync for GpuTextureFormat
impl Unpin for GpuTextureFormat
impl UnsafeUnpin for GpuTextureFormat
impl UnwindSafe for GpuTextureFormat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> MaybeFromWasmAbi for Twhere
T: OptionFromWasmAbi,
impl<T> MaybeFromWasmAbi for Twhere
T: OptionFromWasmAbi,
Source§type MaybeAbi = <T as FromWasmAbi>::Abi
type MaybeAbi = <T as FromWasmAbi>::Abi
The ABI of
Option<Self>.Source§unsafe fn from_maybe_abi(js: <T as FromWasmAbi>::Abi) -> T
unsafe fn from_maybe_abi(js: <T as FromWasmAbi>::Abi) -> T
unsafe fn try_from_maybe_abi( js: <T as FromWasmAbi>::Abi, ) -> Result<T, &'static str>
Source§impl<T> MaybeIntoWasmAbi for Twhere
T: OptionIntoWasmAbi,
impl<T> MaybeIntoWasmAbi for Twhere
T: OptionIntoWasmAbi,
Source§type MaybeAbi = <T as IntoWasmAbi>::Abi
type MaybeAbi = <T as IntoWasmAbi>::Abi
The ABI of
Option<Self>.Source§fn into_maybe_abi(self) -> <T as IntoWasmAbi>::Abi
fn into_maybe_abi(self) -> <T as IntoWasmAbi>::Abi
Converts a value into the
Option<Self> ABI.Source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
Source§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as
IntoWasmAbi::AbiSource§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
Same as
IntoWasmAbi::into_abi, except that it may throw and never
return in the case of Err.