wdg-base32 0.5.4

The Base32 Data Encoding
Documentation
impl B32Encode<u8,String> for B32<String>{
    fn encode(data:u8)->String{
        let mut string=String::with_capacity(8);
        unsafe{
            let vec=&mut string.as_mut_vec();
            vec.set_len(8);
            b32_encode_1(&data,1,ALPHABET32_ENCODE.as_ptr(),vec.as_mut_ptr());
        }
        return string;
    }
}

impl<T:AsRef<[u8]>> B32Decode<T,u8> for B32<u8>{
    fn validation(data:T)->B32DecodeError{
        let ar=data.as_ref();
        return b32_validation((*ar).as_ptr(),ar.len(),1,ALPHABET32_DECODE.as_ptr(),6,0b01000000,8,8,8);
    }
    fn decode(data:T)->Result<u8,B32DecodeError>{
        let ar=data.as_ref();
        let ptr_input=(*ar).as_ptr();
        let len_input=ar.len();
        let ptr_alphabet=ALPHABET32_DECODE.as_ptr();

        let error=b32_validation(ptr_input,len_input,1,ptr_alphabet,6,0b01000000,8,8,8);
        if error!=B32DecodeError::Null {return Err(error)};

        let mut n=0u8;
        b32_decode_1(ptr_input,len_input,ptr_alphabet,&mut n,6);
        return Ok(n);
    }
    unsafe fn unsafe_decode(data:T)->u8{
        let ar=data.as_ref();
        let mut n=0u8;
        b32_decode_1((*ar).as_ptr(),ar.len(),ALPHABET32_DECODE.as_ptr(),&mut n,6);
        return n;
    }
}