pub trait ZwpInputMethodContextV1: Dispatcher {
const INTERFACE: &'static str = "zwp_input_method_context_v1";
const VERSION: u32 = 1u32;
Show 21 methods
// Required methods
fn destroy(
&self,
client: &mut Client,
sender_id: ObjectId,
) -> impl Future<Output = Result<()>> + Send;
fn commit_string(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
text: String,
) -> impl Future<Output = Result<()>> + Send;
fn preedit_string(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
text: String,
commit: String,
) -> impl Future<Output = Result<()>> + Send;
fn preedit_styling(
&self,
client: &mut Client,
sender_id: ObjectId,
index: u32,
length: u32,
style: u32,
) -> impl Future<Output = Result<()>> + Send;
fn preedit_cursor(
&self,
client: &mut Client,
sender_id: ObjectId,
index: i32,
) -> impl Future<Output = Result<()>> + Send;
fn delete_surrounding_text(
&self,
client: &mut Client,
sender_id: ObjectId,
index: i32,
length: u32,
) -> impl Future<Output = Result<()>> + Send;
fn cursor_position(
&self,
client: &mut Client,
sender_id: ObjectId,
index: i32,
anchor: i32,
) -> impl Future<Output = Result<()>> + Send;
fn modifiers_map(
&self,
client: &mut Client,
sender_id: ObjectId,
map: Vec<u8>,
) -> impl Future<Output = Result<()>> + Send;
fn keysym(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
time: u32,
sym: u32,
state: u32,
modifiers: u32,
) -> impl Future<Output = Result<()>> + Send;
fn grab_keyboard(
&self,
client: &mut Client,
sender_id: ObjectId,
keyboard: ObjectId,
) -> impl Future<Output = Result<()>> + Send;
fn key(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
time: u32,
key: u32,
state: u32,
) -> impl Future<Output = Result<()>> + Send;
fn modifiers(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
mods_depressed: u32,
mods_latched: u32,
mods_locked: u32,
group: u32,
) -> impl Future<Output = Result<()>> + Send;
fn language(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
language: String,
) -> impl Future<Output = Result<()>> + Send;
fn text_direction(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
direction: u32,
) -> impl Future<Output = Result<()>> + Send;
// Provided methods
fn handle_request(
&self,
client: &mut Client,
sender_id: ObjectId,
message: &mut Message,
) -> impl Future<Output = Result<()>> + Send { ... }
fn surrounding_text(
&self,
client: &mut Client,
sender_id: ObjectId,
text: String,
cursor: u32,
anchor: u32,
) -> impl Future<Output = Result<()>> + Send { ... }
fn reset(
&self,
client: &mut Client,
sender_id: ObjectId,
) -> impl Future<Output = Result<()>> + Send { ... }
fn content_type(
&self,
client: &mut Client,
sender_id: ObjectId,
hint: u32,
purpose: u32,
) -> impl Future<Output = Result<()>> + Send { ... }
fn invoke_action(
&self,
client: &mut Client,
sender_id: ObjectId,
button: u32,
index: u32,
) -> impl Future<Output = Result<()>> + Send { ... }
fn commit_state(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
) -> impl Future<Output = Result<()>> + Send { ... }
fn preferred_language(
&self,
client: &mut Client,
sender_id: ObjectId,
language: String,
) -> impl Future<Output = Result<()>> + Send { ... }
}server and unstable only.Expand description
Trait to implement the zwp_input_method_context_v1 interface. See the module level documentation for more info
Provided Associated Constants§
Required Methods§
fn destroy( &self, client: &mut Client, sender_id: ObjectId, ) -> impl Future<Output = Result<()>> + Send
Sourcefn commit_string(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
text: String,
) -> impl Future<Output = Result<()>> + Send
fn commit_string( &self, client: &mut Client, sender_id: ObjectId, serial: u32, text: String, ) -> impl Future<Output = Result<()>> + Send
Send the commit string text for insertion to the application.
The text to commit could be either just a single character after a key press or the result of some composing (pre-edit). It could be also an empty text when some text should be removed (see delete_surrounding_text) or when the input cursor should be moved (see cursor_position).
Any previously set composing text will be removed.
Sourcefn preedit_string(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
text: String,
commit: String,
) -> impl Future<Output = Result<()>> + Send
fn preedit_string( &self, client: &mut Client, sender_id: ObjectId, serial: u32, text: String, commit: String, ) -> impl Future<Output = Result<()>> + Send
Send the pre-edit string text to the application text input.
The commit text can be used to replace the pre-edit text on reset (for example on unfocus).
Previously sent preedit_style and preedit_cursor requests are also processed by the text_input.
Sourcefn preedit_styling(
&self,
client: &mut Client,
sender_id: ObjectId,
index: u32,
length: u32,
style: u32,
) -> impl Future<Output = Result<()>> + Send
fn preedit_styling( &self, client: &mut Client, sender_id: ObjectId, index: u32, length: u32, style: u32, ) -> impl Future<Output = Result<()>> + Send
Set the styling information on composing text. The style is applied for length in bytes from index relative to the beginning of the composing text (as byte offset). Multiple styles can be applied to a composing text.
This request should be sent before sending a preedit_string request.
Sourcefn preedit_cursor(
&self,
client: &mut Client,
sender_id: ObjectId,
index: i32,
) -> impl Future<Output = Result<()>> + Send
fn preedit_cursor( &self, client: &mut Client, sender_id: ObjectId, index: i32, ) -> impl Future<Output = Result<()>> + Send
Set the cursor position inside the composing text (as byte offset) relative to the start of the composing text.
When index is negative no cursor should be displayed.
This request should be sent before sending a preedit_string request.
Sourcefn delete_surrounding_text(
&self,
client: &mut Client,
sender_id: ObjectId,
index: i32,
length: u32,
) -> impl Future<Output = Result<()>> + Send
fn delete_surrounding_text( &self, client: &mut Client, sender_id: ObjectId, index: i32, length: u32, ) -> impl Future<Output = Result<()>> + Send
Remove the surrounding text.
This request will be handled on the text_input side directly following a commit_string request.
Sourcefn cursor_position(
&self,
client: &mut Client,
sender_id: ObjectId,
index: i32,
anchor: i32,
) -> impl Future<Output = Result<()>> + Send
fn cursor_position( &self, client: &mut Client, sender_id: ObjectId, index: i32, anchor: i32, ) -> impl Future<Output = Result<()>> + Send
Set the cursor and anchor to a new position. Index is the new cursor position in bytes (when >= 0 this is relative to the end of the inserted text, otherwise it is relative to the beginning of the inserted text). Anchor is the new anchor position in bytes (when >= 0 this is relative to the end of the inserted text, otherwise it is relative to the beginning of the inserted text). When there should be no selected text, anchor should be the same as index.
This request will be handled on the text_input side directly following a commit_string request.
fn modifiers_map( &self, client: &mut Client, sender_id: ObjectId, map: Vec<u8>, ) -> impl Future<Output = Result<()>> + Send
Sourcefn keysym(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
time: u32,
sym: u32,
state: u32,
modifiers: u32,
) -> impl Future<Output = Result<()>> + Send
fn keysym( &self, client: &mut Client, sender_id: ObjectId, serial: u32, time: u32, sym: u32, state: u32, modifiers: u32, ) -> impl Future<Output = Result<()>> + Send
Notify when a key event was sent. Key events should not be used for normal text input operations, which should be done with commit_string, delete_surrounding_text, etc. The key event follows the wl_keyboard key event convention. Sym is an XKB keysym, state is a wl_keyboard key_state.
Sourcefn grab_keyboard(
&self,
client: &mut Client,
sender_id: ObjectId,
keyboard: ObjectId,
) -> impl Future<Output = Result<()>> + Send
fn grab_keyboard( &self, client: &mut Client, sender_id: ObjectId, keyboard: ObjectId, ) -> impl Future<Output = Result<()>> + Send
Allow an input method to receive hardware keyboard input and process key events to generate text events (with pre-edit) over the wire. This allows input methods which compose multiple key events for inputting text like it is done for CJK languages.
Sourcefn key(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
time: u32,
key: u32,
state: u32,
) -> impl Future<Output = Result<()>> + Send
fn key( &self, client: &mut Client, sender_id: ObjectId, serial: u32, time: u32, key: u32, state: u32, ) -> impl Future<Output = Result<()>> + Send
Forward a wl_keyboard::key event to the client that was not processed by the input method itself. Should be used when filtering key events with grab_keyboard. The arguments should be the ones from the wl_keyboard::key event.
For generating custom key events use the keysym request instead.
Sourcefn modifiers(
&self,
client: &mut Client,
sender_id: ObjectId,
serial: u32,
mods_depressed: u32,
mods_latched: u32,
mods_locked: u32,
group: u32,
) -> impl Future<Output = Result<()>> + Send
fn modifiers( &self, client: &mut Client, sender_id: ObjectId, serial: u32, mods_depressed: u32, mods_latched: u32, mods_locked: u32, group: u32, ) -> impl Future<Output = Result<()>> + Send
Forward a wl_keyboard::modifiers event to the client that was not processed by the input method itself. Should be used when filtering key events with grab_keyboard. The arguments should be the ones from the wl_keyboard::modifiers event.
fn language( &self, client: &mut Client, sender_id: ObjectId, serial: u32, language: String, ) -> impl Future<Output = Result<()>> + Send
fn text_direction( &self, client: &mut Client, sender_id: ObjectId, serial: u32, direction: u32, ) -> impl Future<Output = Result<()>> + Send
Provided Methods§
fn handle_request( &self, client: &mut Client, sender_id: ObjectId, message: &mut Message, ) -> impl Future<Output = Result<()>> + Send
Sourcefn surrounding_text(
&self,
client: &mut Client,
sender_id: ObjectId,
text: String,
cursor: u32,
anchor: u32,
) -> impl Future<Output = Result<()>> + Send
fn surrounding_text( &self, client: &mut Client, sender_id: ObjectId, text: String, cursor: u32, anchor: u32, ) -> impl Future<Output = Result<()>> + Send
The plain surrounding text around the input position. Cursor is the position in bytes within the surrounding text relative to the beginning of the text. Anchor is the position in bytes of the selection anchor within the surrounding text relative to the beginning of the text. If there is no selected text then anchor is the same as cursor.
fn reset( &self, client: &mut Client, sender_id: ObjectId, ) -> impl Future<Output = Result<()>> + Send
fn content_type( &self, client: &mut Client, sender_id: ObjectId, hint: u32, purpose: u32, ) -> impl Future<Output = Result<()>> + Send
fn invoke_action( &self, client: &mut Client, sender_id: ObjectId, button: u32, index: u32, ) -> impl Future<Output = Result<()>> + Send
fn commit_state( &self, client: &mut Client, sender_id: ObjectId, serial: u32, ) -> impl Future<Output = Result<()>> + Send
fn preferred_language( &self, client: &mut Client, sender_id: ObjectId, language: String, ) -> impl Future<Output = Result<()>> + Send
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.