Struct wayland_server::EventLoop [] [src]

pub struct EventLoop { /* fields omitted */ }

Methods

impl EventLoop
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Create a new EventLoop

It is not associated to a wayland socket, and can be used for other event sources.

Dispatch pending requests to their respective handlers

If no request is pending, will block at most timeout ms if specified, or indefinitely if timeout is None.

Returns the number of requests dispatched or an error.

Runs the event loop

This method will call repetitively the dispatch method, until one of the handlers call the stop_loop method on the EventLoopHandle.

If this event loop is attached to a display, it will also flush the events to the clients between two calls to dispatch().

Register a global object to the display.

Specify the version of the interface to advertize, as well as the handler that will receive requests to create an object.

The handler must implement the appropriate GlobalHandler<R> trait.

Panics:

  • if the event loop is not associated to a display
  • if the provided H type does not match the actual type of the handler

Get an handle to the internal state

The returned guard object allows you to get references to the handler objects you previously inserted in this event loop.

Add a File Descriptor event source to this event loop

The interest in read/write capability for this FD must be provided (and can be changed afterwards using the returned object), and the associated handler will be called whenever these capabilities are satisfied, during the dispatching of this event loop.

Add a timer event source to this event loop

It is a countdown, which can be reset using the struct returned by this function. When the countdown reaches 0, the registered handler is called in the dispatching of this event loop.

Add a signal event source to this event loop

This will listen for a given unix signal (by setting up a signalfd for it) and call the registered handler whenever the program receives this signal. Calls are made during the dispatching of this event loop.

Methods from Deref<Target=EventLoopHandle>

Register a resource to a handler of this event loop.

The H type must be provided and match the type of the targetted Handler, or it will panic.

This overwrites any precedently set Handler for this resource and removes its destructor if any.

Returns an error and does nothing if this resource is dead or already managed by something else than this library.

Register a resource to a handler of this event loop with a destructor

The H type must be provided and match the type of the targetted Handler, or it will panic.

The D type is the one whose Destroy<R> impl will be used as destructor.

This overwrites any precedently set Handler and destructor for this resource.

Returns an error and does nothing if this resource is dead or already managed by something else than this library.

Insert a new handler to this EventLoop

Returns the index of this handler in the internal array, needed register proxies to it.

Insert a new handler with init

Allows you to insert handlers that require some interaction with the event loop in their initialization, like registering some objects to it.

The handler must implement the Init trait, and its init method will be called after its insertion.

Stop looping

If the event loop this handle belongs to is currently running its run() method, it'll stop and return as soon as the current dispatching session ends.

Trait Implementations

impl Send for EventLoop
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impl Deref for EventLoop
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The resulting type after dereferencing

The method called to dereference a value

impl DerefMut for EventLoop
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The method called to mutably dereference a value

impl Drop for EventLoop
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A method called when the value goes out of scope. Read more