use serde::{Deserialize, Serialize};
/// Game Discovery settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct GameDiscovery {
/// If daemon should discover game
pub enabled: bool,
/// The interval with which daemon will discover
pub poll_interval_s: u64,
/// If daemon should report to discord rich presence
pub discord_rich_presence: bool,
}
impl Default for GameDiscovery {
fn default() -> Self {
Self {
enabled: true,
poll_interval_s: 20,
discord_rich_presence: true,
}
}
}