use crate::Control;
use crate::prelude::{Executor, Node, NodeBuilder};
pub fn constant_node<T>(executor: &mut Executor, constant: T) -> Node<T> {
NodeBuilder::new(constant).build(executor, |_, _| Control::Unchanged)
}
#[cfg(feature = "unstable")]
pub fn sweep_node<T, S>(
executor: &mut Executor,
node_to_sweep: Node<T>,
sweep_trigger: Node<S>,
) -> Node<()> {
NodeBuilder::new(())
.triggered_by(&sweep_trigger)
.observer_of(&node_to_sweep)
.build(executor, move |_, _| {
std::hint::black_box(node_to_sweep.borrow()); Control::Sweep
})
}