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wavecraft_dsp/
traits.rs

1//! Core DSP traits for user-implemented audio processors.
2//!
3//! This module defines the primary extension points for users building plugins
4//! with Wavecraft. The `Processor` trait is the main interface for custom DSP code.
5
6/// Transport information for timing-aware DSP.
7///
8/// Provides context about playback state, tempo, and position.
9#[derive(Debug, Clone, Copy, Default)]
10pub struct Transport {
11    /// Current tempo in BPM (beats per minute).
12    pub tempo: Option<f64>,
13
14    /// Current playback position in samples.
15    pub pos_samples: i64,
16
17    /// True if the host is playing.
18    pub playing: bool,
19}
20
21/// Trait for defining processor parameters.
22///
23/// This trait provides metadata about a processor's parameters,
24/// enabling automatic UI generation and nih-plug integration.
25///
26/// This is typically implemented via `#[derive(ProcessorParams)]` rather than manually.
27pub trait ProcessorParams: Default + Send + Sync + 'static {
28    /// Returns the parameter specifications for this processor.
29    fn param_specs() -> &'static [ParamSpec];
30
31    /// Returns how many plain values [`Self::apply_plain_values`] expects.
32    ///
33    /// By default this is derived from [`Self::param_specs`]. Override this for
34    /// parameter containers that can determine split counts without touching
35    /// `param_specs()` (for example to avoid alloc/leak helper paths in runtime
36    /// parameter splitting).
37    fn plain_value_count() -> usize {
38        Self::param_specs().len()
39    }
40
41    /// Builds parameter values initialized from each [`ParamSpec::default`].
42    ///
43    /// By default this falls back to `Self::default()`. Implementations should
44    /// override this when struct field defaults differ from declared
45    /// `param_specs()` defaults (common with `#[derive(Default)]` on numeric
46    /// fields, which initializes them to zero).
47    fn from_param_defaults() -> Self {
48        Self::default()
49    }
50
51    /// Applies plain parameter values in `param_specs()` order.
52    ///
53    /// This is used by host/plugin bridges to populate runtime processor params
54    /// from external automation/UI state. Implementations may ignore unknown or
55    /// missing values.
56    fn apply_plain_values(&mut self, _values: &[f32]) {}
57}
58
59/// Specification for a single processor parameter.
60#[derive(Debug, Clone)]
61pub struct ParamSpec {
62    /// Display name of the parameter (e.g., "Frequency").
63    pub name: &'static str,
64
65    /// ID suffix for this parameter (e.g., "frequency").
66    /// Full ID will be prefixed with processor name: "my_filter_frequency"
67    pub id_suffix: &'static str,
68
69    /// Value range for this parameter.
70    pub range: ParamRange,
71
72    /// Default value.
73    pub default: f64,
74
75    /// Unit string (e.g., "dB", "Hz", "%").
76    pub unit: &'static str,
77
78    /// Optional group name for UI organization (e.g., "Input", "Processing", "Output").
79    pub group: Option<&'static str>,
80}
81
82/// Parameter value range definition.
83#[derive(Debug, Clone)]
84pub enum ParamRange {
85    /// Linear range from min to max.
86    Linear { min: f64, max: f64 },
87
88    /// Skewed range with exponential/logarithmic scaling.
89    /// `factor > 1.0` produces logarithmic-style skew; `factor < 1.0` produces exponential-style skew.
90    Skewed { min: f64, max: f64, factor: f64 },
91
92    /// Integer stepped range (for enums, switches).
93    Stepped { min: i32, max: i32 },
94
95    /// Enumerated parameter with named variants.
96    ///
97    /// Index 0 corresponds to the first variant, 1 to the second, etc.
98    Enum { variants: &'static [&'static str] },
99}
100
101/// Unit type has no parameters.
102impl ProcessorParams for () {
103    fn param_specs() -> &'static [ParamSpec] {
104        &[]
105    }
106}
107
108/// Trait for user-implemented DSP processors.
109///
110/// Implement this trait to define custom audio processing logic.
111/// All methods must be real-time safe (no allocations, locks, or syscalls).
112///
113/// # Example
114///
115/// ```rust,no_run
116/// use wavecraft_dsp::{ParamRange, ParamSpec, Processor, ProcessorParams, Transport};
117///
118/// #[derive(Default)]
119/// struct MyGainParams {
120///     level: f32,
121/// }
122///
123/// impl ProcessorParams for MyGainParams {
124///     fn param_specs() -> &'static [ParamSpec] {
125///         &[ParamSpec {
126///             name: "Level",
127///             id_suffix: "level",
128///             range: ParamRange::Linear { min: 0.0, max: 2.0 },
129///             default: 1.0,
130///             unit: "x",
131///             group: None,
132///         }]
133///     }
134/// }
135///
136/// struct MyGain {
137///     sample_rate: f32,
138/// }
139///
140/// impl Processor for MyGain {
141///     type Params = MyGainParams;
142///
143///     fn process(
144///         &mut self,
145///         buffer: &mut [&mut [f32]],
146///         _transport: &Transport,
147///         params: &Self::Params,
148///     ) {
149///         for channel in buffer.iter_mut() {
150///             for sample in channel.iter_mut() {
151///                 *sample *= params.level;
152///             }
153///         }
154///     }
155/// }
156/// ```
157pub trait Processor: Send + 'static {
158    /// Associated parameter type for this processor.
159    ///
160    /// Use `()` for processors with no parameters, or define a struct
161    /// with `#[derive(ProcessorParams)]`.
162    type Params: ProcessorParams + Default + Send + Sync + 'static;
163
164    /// Process a buffer of audio samples.
165    ///
166    /// The buffer is provided as a slice of mutable slices, one per channel.
167    /// Modify samples in-place to apply your DSP effect.
168    ///
169    /// # Arguments
170    /// * `buffer` - Audio channels as `[L, R, ...]` where each channel is `[samples]`
171    /// * `transport` - Playback timing information
172    /// * `params` - Current parameter values
173    ///
174    /// # Real-Time Safety
175    /// This method is called on the audio thread. It MUST be real-time safe:
176    /// - No allocations (`Vec::push`, `String`, `Box::new`)
177    /// - No locks (`Mutex`, `RwLock`)
178    /// - No syscalls (file I/O, logging, network)
179    /// - No panics (use `debug_assert!` only)
180    fn process(&mut self, buffer: &mut [&mut [f32]], transport: &Transport, params: &Self::Params);
181
182    /// Called when the sample rate changes.
183    ///
184    /// Use this to update internal state that depends on sample rate
185    /// (e.g., filter coefficients, delay line sizes).
186    ///
187    /// # Arguments
188    /// * `sample_rate` - New sample rate in Hz (e.g., 44100.0, 48000.0)
189    ///
190    /// # Default
191    /// No-op by default. Override if your processor needs sample rate.
192    fn set_sample_rate(&mut self, _sample_rate: f32) {}
193
194    /// Reset processor state.
195    ///
196    /// Called when the host stops playback or when the user resets the plugin.
197    /// Use this to clear delay lines, reset filters, etc.
198    ///
199    /// # Default
200    /// No-op by default. Override if your processor maintains state.
201    fn reset(&mut self) {}
202}