wav1c 0.2.0

Wondrous AV1 encoder written in safe Rust.
Documentation
pub const DEFAULT_SCAN_4X4: [u16; 16] = [
     0,  4,  1,  2,
     5,  8, 12,  9,
     6,  3,  7, 10,
    13, 14, 11, 15,
];

pub const DEFAULT_SCAN_8X8: [u16; 64] = [
     0,  8,  1,  2,  9, 16, 24, 17,
    10,  3,  4, 11, 18, 25, 32, 40,
    33, 26, 19, 12,  5,  6, 13, 20,
    27, 34, 41, 48, 56, 49, 42, 35,
    28, 21, 14,  7, 15, 22, 29, 36,
    43, 50, 57, 58, 51, 44, 37, 30,
    23, 31, 38, 45, 52, 59, 60, 53,
    46, 39, 47, 54, 61, 62, 55, 63,
];

pub const DEFAULT_SCAN_16X16: [u16; 256] = [
      0,  16,   1,   2,  17,  32,  48,  33,  18,   3,   4,  19,  34,  49,  64,  80,
     65,  50,  35,  20,   5,   6,  21,  36,  51,  66,  81,  96, 112,  97,  82,  67,
     52,  37,  22,   7,   8,  23,  38,  53,  68,  83,  98, 113, 128, 144, 129, 114,
     99,  84,  69,  54,  39,  24,   9,  10,  25,  40,  55,  70,  85, 100, 115, 130,
    145, 160, 176, 161, 146, 131, 116, 101,  86,  71,  56,  41,  26,  11,  12,  27,
     42,  57,  72,  87, 102, 117, 132, 147, 162, 177, 192, 208, 193, 178, 163, 148,
    133, 118, 103,  88,  73,  58,  43,  28,  13,  14,  29,  44,  59,  74,  89, 104,
    119, 134, 149, 164, 179, 194, 209, 224, 240, 225, 210, 195, 180, 165, 150, 135,
    120, 105,  90,  75,  60,  45,  30,  15,  31,  46,  61,  76,  91, 106, 121, 136,
    151, 166, 181, 196, 211, 226, 241, 242, 227, 212, 197, 182, 167, 152, 137, 122,
    107,  92,  77,  62,  47,  63,  78,  93, 108, 123, 138, 153, 168, 183, 198, 213,
    228, 243, 244, 229, 214, 199, 184, 169, 154, 139, 124, 109,  94,  79,  95, 110,
    125, 140, 155, 170, 185, 200, 215, 230, 245, 246, 231, 216, 201, 186, 171, 156,
    141, 126, 111, 127, 142, 157, 172, 187, 202, 217, 232, 247, 248, 233, 218, 203,
    188, 173, 158, 143, 159, 174, 189, 204, 219, 234, 249, 250, 235, 220, 205, 190,
    175, 191, 206, 221, 236, 251, 252, 237, 222, 207, 223, 238, 253, 254, 239, 255,
];

pub const LO_CTX_OFFSETS_2D: [[u8; 5]; 5] = [
    [ 0,  1,  6,  6, 21],
    [ 1,  6,  6, 21, 21],
    [ 6,  6, 21, 21, 21],
    [ 6, 21, 21, 21, 21],
    [21, 21, 21, 21, 21],
];

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn scan_4x4_dc_is_first() {
        assert_eq!(DEFAULT_SCAN_4X4[0], 0);
    }

    #[test]
    fn scan_8x8_dc_is_first() {
        assert_eq!(DEFAULT_SCAN_8X8[0], 0);
    }

    #[test]
    fn scan_4x4_has_correct_length() {
        assert_eq!(DEFAULT_SCAN_4X4.len(), 16);
    }

    #[test]
    fn scan_8x8_has_correct_length() {
        assert_eq!(DEFAULT_SCAN_8X8.len(), 64);
    }

    #[test]
    fn scan_4x4_covers_all_positions() {
        let mut seen = [false; 16];
        for &pos in &DEFAULT_SCAN_4X4 {
            assert!((pos as usize) < 16);
            assert!(!seen[pos as usize]);
            seen[pos as usize] = true;
        }
        assert!(seen.iter().all(|&s| s));
    }

    #[test]
    fn scan_8x8_covers_all_positions() {
        let mut seen = [false; 64];
        for &pos in &DEFAULT_SCAN_8X8 {
            assert!((pos as usize) < 64);
            assert!(!seen[pos as usize]);
            seen[pos as usize] = true;
        }
        assert!(seen.iter().all(|&s| s));
    }

    #[test]
    fn scan_16x16_dc_is_first() {
        assert_eq!(DEFAULT_SCAN_16X16[0], 0);
    }

    #[test]
    fn scan_16x16_has_correct_length() {
        assert_eq!(DEFAULT_SCAN_16X16.len(), 256);
    }

    #[test]
    fn scan_16x16_covers_all_positions() {
        let mut seen = [false; 256];
        for &pos in &DEFAULT_SCAN_16X16 {
            assert!((pos as usize) < 256);
            assert!(!seen[pos as usize]);
            seen[pos as usize] = true;
        }
        assert!(seen.iter().all(|&s| s));
    }
}