waterui-image 0.3.0

Image primitives and decode pipeline for WaterUI
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//! Image primitives and decode helpers for `WaterUI`.

extern crate alloc;

/// Image decode routing and HEIF compatibility helpers.
pub mod codec;
mod image;

use shaderloom::CompiledShader;

const IMAGE_RENDER_SHADER: CompiledShader = include!(concat!(env!("OUT_DIR"), "/image_render.rs"));

pub use codec::DecodePath;
pub use image::{Image, Interpolation, ReactiveImage, ReactiveImageHandle, image, reactive_image};