#[cfg(feature = "audio")]
#[doc(inline)]
pub use waterkit_audio as audio;
#[cfg(feature = "biometric")]
#[doc(inline)]
pub use waterkit_biometric as biometric;
#[cfg(feature = "camera")]
#[doc(inline)]
pub use waterkit_camera as camera;
#[cfg(feature = "clipboard")]
#[doc(inline)]
pub use waterkit_clipboard as clipboard;
#[cfg(feature = "codec")]
#[doc(inline)]
pub use waterkit_codec as codec;
#[cfg(feature = "dialog")]
#[doc(inline)]
pub use waterkit_dialog as dialog;
#[cfg(feature = "fs")]
#[doc(inline)]
pub use waterkit_fs as fs;
#[cfg(feature = "haptic")]
#[doc(inline)]
pub use waterkit_haptic as haptic;
#[cfg(feature = "location")]
#[doc(inline)]
pub use waterkit_location as location;
#[cfg(feature = "notification")]
#[doc(inline)]
pub use waterkit_notification as notification;
#[cfg(feature = "permission")]
#[doc(inline)]
pub use waterkit_permission as permission;
#[cfg(feature = "screen")]
#[doc(inline)]
pub use waterkit_screen as screen;
#[cfg(feature = "secret")]
#[doc(inline)]
pub use waterkit_secret as secret;
#[cfg(feature = "sensor")]
#[doc(inline)]
pub use waterkit_sensor as sensor;
#[cfg(feature = "system")]
#[doc(inline)]
pub use waterkit_system as system;
#[cfg(feature = "regional")]
#[doc(inline)]
pub use waterkit_regional as regional;
#[cfg(feature = "video")]
#[doc(inline)]
pub use waterkit_video as video;
#[cfg(feature = "bluetooth")]
#[doc(inline)]
pub use waterkit_bluetooth as bluetooth;
#[cfg(feature = "nfc")]
#[doc(inline)]
pub use waterkit_nfc as nfc;
#[cfg(feature = "share")]
#[doc(inline)]
pub use waterkit_share as share;
#[cfg(feature = "speech")]
#[doc(inline)]
pub use waterkit_speech as speech;
#[cfg(feature = "contacts")]
#[doc(inline)]
pub use waterkit_contacts as contacts;
#[cfg(feature = "calendar")]
#[doc(inline)]
pub use waterkit_calendar as calendar;
#[cfg(feature = "health")]
#[doc(inline)]
pub use waterkit_health as health;
#[cfg(feature = "deeplink")]
#[doc(inline)]
pub use waterkit_deeplink as deeplink;
#[cfg(feature = "background")]
#[doc(inline)]
pub use waterkit_background as background;
#[cfg(feature = "passkey")]
#[doc(inline)]
pub use waterkit_passkey as passkey;