use wasvy::engine::Linker;
wasvy::auto_host_components! {
path = "tests/fixtures/auto_host",
world = "game:components/host",
module = auto_components_bindings,
}
#[test]
fn auto_host_components_registers_linker() {
let engine = wasmtime::Engine::default();
let mut linker: Linker = Linker::new(&engine);
add_components_to_linker(&mut linker);
}