use crate::timer::TimerHandle;
use std::time::Duration;
use crate::timer::clock::clock;
pub fn pause() {
let clock = clock();
clock.pause();
let handle = TimerHandle::default();
if let Some(inner) = handle.inner.upgrade() {
inner.waker.wake();
}
}
pub fn resume() {
let clock = clock();
clock.resume();
let handle = TimerHandle::default();
if let Some(inner) = handle.inner.upgrade() {
inner.waker.wake();
}
}
pub async fn advance(duration: Duration) {
let clock = clock();
clock.advance(duration);
let handle = TimerHandle::default();
if let Some(inner) = handle.inner.upgrade() {
inner.waker.wake();
}
}