wasmtime-cli 43.0.1

Command-line interface for Wasmtime
Documentation
//! Example of instantiating a wasm module which uses WASI preview1 imports
//! implemented through the async preview2 WASI implementation.

/*
You can execute this example with:
    cmake examples/
    cargo run --example wasip2-async
*/

use wasmtime::component::{Component, Linker, ResourceTable};
use wasmtime::*;
use wasmtime_wasi::p2::bindings::Command;
use wasmtime_wasi::{WasiCtx, WasiCtxView, WasiView};

pub struct ComponentRunStates {
    // These two are required basically as a standard way to enable the impl of IoView and
    // WasiView.
    // impl of WasiView is required by [`wasmtime_wasi::p2::add_to_linker_sync`]
    pub wasi_ctx: WasiCtx,
    pub resource_table: ResourceTable,
    // You can add other custom host states if needed
}

impl WasiView for ComponentRunStates {
    fn ctx(&mut self) -> WasiCtxView<'_> {
        WasiCtxView {
            ctx: &mut self.wasi_ctx,
            table: &mut self.resource_table,
        }
    }
}

#[tokio::main]
async fn main() -> Result<()> {
    let engine = Engine::default();
    let mut linker = Linker::new(&engine);
    wasmtime_wasi::p2::add_to_linker_async(&mut linker)?;

    // Create a WASI context and put it in a Store; all instances in the store
    // share this context. `WasiCtx` provides a number of ways to
    // configure what the target program will have access to.
    let wasi = WasiCtx::builder().inherit_stdio().inherit_args().build();
    let state = ComponentRunStates {
        wasi_ctx: wasi,
        resource_table: ResourceTable::new(),
    };
    let mut store = Store::new(&engine, state);

    // Instantiate our component with the imports we've created, and run it.
    let component = Component::from_file(&engine, "target/wasm32-wasip2/debug/wasi.wasm")?;
    let command = Command::instantiate_async(&mut store, &component, &linker).await?;
    let program_result = command.wasi_cli_run().call_run(&mut store).await?;
    match program_result {
        Ok(()) => Ok(()),
        Err(()) => std::process::exit(1),
    }
}