//! The required types when implementing a delegate.
//! You can glob import this to save time with:
//! `use wasm_rgame::delegate_prelude::*;`
pubusesuper::{
Delegate,
SpawnableDelegate,
SpawnHandle,
SpawnHandles,
ApplicationContext,
KeyManager,
MouseState,
MouseButton,
DelegateSpawner,
Graphics,};