//! Information about the target we're currently being compiled for.
//!
//! That is, whether we are building for windows vs linux, and x86 vs
//! x86-64, etc.
pub const LINUX: bool = cfg!;
pub const MACOS: bool = cfg!;
pub const WINDOWS: bool = cfg!;
pub const x86_64: bool = cfg!;
pub const x86: bool = cfg!;
pub const aarch64: bool = cfg!;