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//! Support for long-lived closures in `wasm-bindgen`
//!
//! This module defines the `Closure` type which is used to pass "owned
//! closures" from Rust to JS. Some more details can be found on the `Closure`
//! type itself.
use Box;
use String;
use fmt;
use ;
use crate*;
use crate*;
use crateJsValue;
use PhantomData;
extern "C"
/// A handle to both a closure in Rust as well as JS closure which will invoke
/// the Rust closure.
///
/// A `Closure` is the primary way that a `'static` lifetime closure is
/// transferred from Rust to JS. `Closure` currently requires that the closures
/// it's created with have the `'static` lifetime in Rust for soundness reasons.
///
/// This type is a "handle" in the sense that whenever it is dropped it will
/// invalidate the JS closure that it refers to. Any usage of the closure in JS
/// after the `Closure` has been dropped will raise an exception. It's then up
/// to you to arrange for `Closure` to be properly deallocate at an appropriate
/// location in your program.
///
/// The type parameter on `Closure` is the type of closure that this represents.
/// Currently this can only be the `Fn` and `FnMut` traits with up to 7
/// arguments (and an optional return value).
///
/// # Examples
///
/// Here are a number of examples of using `Closure`.
///
/// ## Using the `setInterval` API
///
/// Sample usage of `Closure` to invoke the `setInterval` API.
///
/// ```rust,no_run
/// use wasm_bindgen::prelude::*;
///
/// #[wasm_bindgen]
/// extern "C" {
/// fn setInterval(closure: &Closure<dyn FnMut()>, time: u32) -> i32;
/// fn clearInterval(id: i32);
///
/// #[wasm_bindgen(js_namespace = console)]
/// fn log(s: &str);
/// }
///
/// #[wasm_bindgen]
/// pub struct IntervalHandle {
/// interval_id: i32,
/// _closure: Closure<dyn FnMut()>,
/// }
///
/// impl Drop for IntervalHandle {
/// fn drop(&mut self) {
/// clearInterval(self.interval_id);
/// }
/// }
///
/// #[wasm_bindgen]
/// pub fn run() -> IntervalHandle {
/// // First up we use `Closure::new` to wrap up a Rust closure and create
/// // a JS closure.
/// let cb = Closure::new(|| {
/// log("interval elapsed!");
/// });
///
/// // Next we pass this via reference to the `setInterval` function, and
/// // `setInterval` gets a handle to the corresponding JS closure.
/// let interval_id = setInterval(&cb, 1_000);
///
/// // If we were to drop `cb` here it would cause an exception to be raised
/// // whenever the interval elapses. Instead we *return* our handle back to JS
/// // so JS can decide when to cancel the interval and deallocate the closure.
/// IntervalHandle {
/// interval_id,
/// _closure: cb,
/// }
/// }
/// ```
///
/// ## Casting a `Closure` to a `js_sys::Function`
///
/// This is the same `setInterval` example as above, except it is using
/// `web_sys` (which uses `js_sys::Function` for callbacks) instead of manually
/// writing bindings to `setInterval` and other Web APIs.
///
/// ```rust,ignore
/// use wasm_bindgen::JsCast;
///
/// #[wasm_bindgen]
/// pub struct IntervalHandle {
/// interval_id: i32,
/// _closure: Closure<dyn FnMut()>,
/// }
///
/// impl Drop for IntervalHandle {
/// fn drop(&mut self) {
/// let window = web_sys::window().unwrap();
/// window.clear_interval_with_handle(self.interval_id);
/// }
/// }
///
/// #[wasm_bindgen]
/// pub fn run() -> Result<IntervalHandle, JsValue> {
/// let cb = Closure::new(|| {
/// web_sys::console::log_1(&"interval elapsed!".into());
/// });
///
/// let window = web_sys::window().unwrap();
/// let interval_id = window.set_interval_with_callback_and_timeout_and_arguments_0(
/// // Note this method call, which uses `as_ref()` to get a `JsValue`
/// // from our `Closure` which is then converted to a `&Function`
/// // using the `JsCast::unchecked_ref` function.
/// cb.as_ref().unchecked_ref(),
/// 1_000,
/// )?;
///
/// // Same as above.
/// Ok(IntervalHandle {
/// interval_id,
/// _closure: cb,
/// })
/// }
/// ```
///
/// ## Using `FnOnce` and `Closure::once` with `requestAnimationFrame`
///
/// Because `requestAnimationFrame` only calls its callback once, we can use
/// `FnOnce` and `Closure::once` with it.
///
/// ```rust,no_run
/// use wasm_bindgen::prelude::*;
///
/// #[wasm_bindgen]
/// extern "C" {
/// fn requestAnimationFrame(closure: &Closure<dyn FnMut()>) -> u32;
/// fn cancelAnimationFrame(id: u32);
///
/// #[wasm_bindgen(js_namespace = console)]
/// fn log(s: &str);
/// }
///
/// #[wasm_bindgen]
/// pub struct AnimationFrameHandle {
/// animation_id: u32,
/// _closure: Closure<dyn FnMut()>,
/// }
///
/// impl Drop for AnimationFrameHandle {
/// fn drop(&mut self) {
/// cancelAnimationFrame(self.animation_id);
/// }
/// }
///
/// // A type that will log a message when it is dropped.
/// struct LogOnDrop(&'static str);
/// impl Drop for LogOnDrop {
/// fn drop(&mut self) {
/// log(self.0);
/// }
/// }
///
/// #[wasm_bindgen]
/// pub fn run() -> AnimationFrameHandle {
/// // We are using `Closure::once` which takes a `FnOnce`, so the function
/// // can drop and/or move things that it closes over.
/// let fired = LogOnDrop("animation frame fired or canceled");
/// let cb = Closure::once(move || drop(fired));
///
/// // Schedule the animation frame!
/// let animation_id = requestAnimationFrame(&cb);
///
/// // Again, return a handle to JS, so that the closure is not dropped
/// // immediately and JS can decide whether to cancel the animation frame.
/// AnimationFrameHandle {
/// animation_id,
/// _closure: cb,
/// }
/// }
/// ```
///
/// ## Converting `FnOnce`s directly into JavaScript Functions with `Closure::once_into_js`
///
/// If we don't want to allow a `FnOnce` to be eagerly dropped (maybe because we
/// just want it to drop after it is called and don't care about cancellation)
/// then we can use the `Closure::once_into_js` function.
///
/// This is the same `requestAnimationFrame` example as above, but without
/// supporting early cancellation.
///
/// ```
/// use wasm_bindgen::prelude::*;
///
/// #[wasm_bindgen]
/// extern "C" {
/// // We modify the binding to take an untyped `JsValue` since that is what
/// // is returned by `Closure::once_into_js`.
/// //
/// // If we were using the `web_sys` binding for `requestAnimationFrame`,
/// // then the call sites would cast the `JsValue` into a `&js_sys::Function`
/// // using `f.unchecked_ref::<js_sys::Function>()`. See the `web_sys`
/// // example above for details.
/// fn requestAnimationFrame(callback: JsValue);
///
/// #[wasm_bindgen(js_namespace = console)]
/// fn log(s: &str);
/// }
///
/// // A type that will log a message when it is dropped.
/// struct LogOnDrop(&'static str);
/// impl Drop for LogOnDrop {
/// fn drop(&mut self) {
/// log(self.0);
/// }
/// }
///
/// #[wasm_bindgen]
/// pub fn run() {
/// // We are using `Closure::once_into_js` which takes a `FnOnce` and
/// // converts it into a JavaScript function, which is returned as a
/// // `JsValue`.
/// let fired = LogOnDrop("animation frame fired");
/// let cb = Closure::once_into_js(move || drop(fired));
///
/// // Schedule the animation frame!
/// requestAnimationFrame(cb);
///
/// // No need to worry about whether or not we drop a `Closure`
/// // here or return some sort of handle to JS!
/// }
/// ```
/// A trait for converting an `FnOnce(A...) -> R` into a `FnMut(A...) -> R` that
/// will throw if ever called more than once.
/// Internal representation of the actual owned closure which we send to the JS
/// in the constructor to convert it into a JavaScript value.
;
unsafe extern "C" Sized>
// `Closure` can only be passed by reference to imports.
/// An internal trait for the `Closure` type.
///
/// This trait is not stable and it's not recommended to use this in bounds or
/// implement yourself.
pub unsafe
/// An internal trait for the `Closure` type.
///
/// This trait is not stable and it's not recommended to use this in bounds or
/// implement yourself.