pub struct Node {Show 13 fields
pub faction_index: i64,
pub masterable: bool,
pub mastery_req: i64,
pub max_enemy_level: i64,
pub min_enemy_level: i64,
pub mission_index: i64,
pub name: String,
pub type_: i64,
pub system_index: i64,
pub system_name: String,
pub tradable: bool,
pub node_type: String,
pub unique_name: String,
}Fields§
§faction_index: i64§masterable: bool§mastery_req: i64§max_enemy_level: i64§min_enemy_level: i64§mission_index: i64§name: String§type_: i64§system_index: i64§system_name: String§tradable: bool§node_type: String§unique_name: StringTrait Implementations§
Source§impl<'de> Deserialize<'de> for Node
impl<'de> Deserialize<'de> for Node
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Node
impl StructuralPartialEq for Node
Auto Trait Implementations§
impl Freeze for Node
impl RefUnwindSafe for Node
impl Send for Node
impl Sync for Node
impl Unpin for Node
impl UnwindSafe for Node
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.