warframe_client/models/
mission.rs1use crate::models;
12use serde::{Deserialize, Serialize};
13
14#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
15pub struct Mission {
16 #[serde(rename = "reward")]
17 pub reward: Box<models::Reward>,
18 #[serde(rename = "node")]
19 pub node: String,
20 #[serde(rename = "nodeKey", skip_serializing_if = "Option::is_none")]
22 pub node_key: Option<String>,
23 #[serde(rename = "faction")]
25 pub faction: models::Faction,
26 #[serde(rename = "factionKey", skip_serializing_if = "Option::is_none")]
28 pub faction_key: Option<models::Faction>,
29 #[serde(rename = "maxEnemyLevel")]
30 pub max_enemy_level: f64,
31 #[serde(rename = "minEnemyLevel")]
32 pub min_enemy_level: f64,
33 #[serde(rename = "maxWaveNum")]
34 pub max_wave_num: f64,
35 #[serde(rename = "type")]
37 pub r#type: models::MissionType,
38 #[serde(rename = "typeKey", skip_serializing_if = "Option::is_none")]
40 pub type_key: Option<models::MissionType>,
41 #[serde(rename = "nightmare")]
42 pub nightmare: bool,
43 #[serde(rename = "archwingRequired")]
45 pub archwing_required: bool,
46 #[serde(rename = "isSharkwing", skip_serializing_if = "Option::is_none")]
48 pub is_sharkwing: Option<bool>,
49 #[serde(rename = "enemySpec", skip_serializing_if = "Option::is_none")]
51 pub enemy_spec: Option<String>,
52 #[serde(rename = "levelOverride", skip_serializing_if = "Option::is_none")]
54 pub level_override: Option<String>,
55 #[serde(rename = "advancedSpawners", skip_serializing_if = "Option::is_none")]
57 pub advanced_spawners: Option<Vec<String>>,
58 #[serde(rename = "requiredItems", skip_serializing_if = "Option::is_none")]
60 pub required_items: Option<Vec<String>>,
61 #[serde(rename = "consumeRequiredItems", skip_serializing_if = "Option::is_none")]
63 pub consume_required_items: Option<bool>,
64 #[serde(rename = "leadersAlwaysAllowed", skip_serializing_if = "Option::is_none")]
66 pub leaders_always_allowed: Option<bool>,
67 #[serde(rename = "levelAuras", skip_serializing_if = "Option::is_none")]
69 pub level_auras: Option<Vec<String>>,
70 #[serde(rename = "description")]
72 pub description: String,
73}
74
75impl Mission {
76 pub fn new(reward: models::Reward, node: String, faction: models::Faction, max_enemy_level: f64, min_enemy_level: f64, max_wave_num: f64, r#type: models::MissionType, nightmare: bool, archwing_required: bool, description: String) -> Mission {
77 Mission {
78 reward: Box::new(reward),
79 node,
80 node_key: None,
81 faction,
82 faction_key: None,
83 max_enemy_level,
84 min_enemy_level,
85 max_wave_num,
86 r#type,
87 type_key: None,
88 nightmare,
89 archwing_required,
90 is_sharkwing: None,
91 enemy_spec: None,
92 level_override: None,
93 advanced_spawners: None,
94 required_items: None,
95 consume_required_items: None,
96 leaders_always_allowed: None,
97 level_auras: None,
98 description,
99 }
100 }
101}
102