warframe_client/models/
attack.rs

1/*
2 * WarframeStat.us API
3 *
4 * Simple API for data from the game Warframe. [Parser Docs](https://wfcd.github.io/warframe-worldstate-parser/) [Items Types](https://github.com/WFCD/warframe-items/blob/master/index.d.ts) 
5 *
6 * The version of the OpenAPI document: 2.0.8
7 * Contact: tobiah@protonmail.com
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
15pub struct Attack {
16    #[serde(rename = "name", skip_serializing_if = "Option::is_none")]
17    pub name: Option<String>,
18    #[serde(rename = "crit_chance", skip_serializing_if = "Option::is_none")]
19    pub crit_chance: Option<f32>,
20    #[serde(rename = "crit_mult", skip_serializing_if = "Option::is_none")]
21    pub crit_mult: Option<f32>,
22    #[serde(rename = "status_chance", skip_serializing_if = "Option::is_none")]
23    pub status_chance: Option<f32>,
24    #[serde(rename = "shot_type", skip_serializing_if = "Option::is_none")]
25    pub shot_type: Option<f32>,
26    #[serde(rename = "shot_speed", skip_serializing_if = "Option::is_none")]
27    pub shot_speed: Option<f32>,
28    #[serde(rename = "duration", skip_serializing_if = "Option::is_none")]
29    pub duration: Option<f32>,
30    #[serde(rename = "radius", skip_serializing_if = "Option::is_none")]
31    pub radius: Option<f32>,
32    #[serde(rename = "speed", skip_serializing_if = "Option::is_none")]
33    pub speed: Option<f32>,
34    #[serde(rename = "pellet", skip_serializing_if = "Option::is_none")]
35    pub pellet: Option<Box<models::AttackPellet>>,
36    #[serde(rename = "charge_time", skip_serializing_if = "Option::is_none")]
37    pub charge_time: Option<f32>,
38    #[serde(rename = "flight", skip_serializing_if = "Option::is_none")]
39    pub flight: Option<f32>,
40    #[serde(rename = "falloff", skip_serializing_if = "Option::is_none")]
41    pub falloff: Option<Box<models::AttackFalloff>>,
42    #[serde(rename = "damage", skip_serializing_if = "Option::is_none")]
43    pub damage: Option<Box<models::Damage>>,
44    #[serde(rename = "slide", skip_serializing_if = "Option::is_none")]
45    pub slide: Option<String>,
46    #[serde(rename = "jump", skip_serializing_if = "Option::is_none")]
47    pub jump: Option<String>,
48    #[serde(rename = "wall", skip_serializing_if = "Option::is_none")]
49    pub wall: Option<String>,
50    #[serde(rename = "channeling", skip_serializing_if = "Option::is_none")]
51    pub channeling: Option<f32>,
52    #[serde(rename = "slam", skip_serializing_if = "Option::is_none")]
53    pub slam: Option<Box<models::SlamAttack>>,
54}
55
56impl Attack {
57    pub fn new() -> Attack {
58        Attack {
59            name: None,
60            crit_chance: None,
61            crit_mult: None,
62            status_chance: None,
63            shot_type: None,
64            shot_speed: None,
65            duration: None,
66            radius: None,
67            speed: None,
68            pellet: None,
69            charge_time: None,
70            flight: None,
71            falloff: None,
72            damage: None,
73            slide: None,
74            jump: None,
75            wall: None,
76            channeling: None,
77            slam: None,
78        }
79    }
80}
81