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ReservationManager

Struct ReservationManager 

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pub struct ReservationManager {
    pub enabled: bool,
    /* private fields */
}
Expand description

Manages time-windowed reservations for edges and nodes

Allows robots to reserve resources for specific time windows, enabling proactive conflict detection and prevention.

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§enabled: bool

Whether reservation system is enabled

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impl ReservationManager

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pub fn new() -> Self

Create a new reservation manager (disabled by default)

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pub fn new_enabled() -> Self

Create a new enabled reservation manager

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pub fn can_reserve( &self, resource: &ReservableResource, robot: RobotId, start: SimTime, end: SimTime, ) -> bool

Check if a resource can be reserved for a time window

Returns true if no conflicting reservations exist, or if the reservation system is disabled.

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pub fn reserve( &mut self, resource: ReservableResource, robot: RobotId, start: SimTime, end: SimTime, ) -> Result<(), ReservationConflict>

Reserve a resource for a time window

Returns Ok(()) if the reservation was successful, or an error describing the conflict if another robot has a conflicting reservation.

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pub fn release_all(&mut self, robot: RobotId)

Release all reservations for a robot

Called when a robot completes its task or aborts.

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pub fn release(&mut self, resource: &ReservableResource, robot: RobotId)

Release reservations for a robot on a specific resource

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pub fn cleanup_expired(&mut self, current_time: SimTime)

Clean up expired reservations (those that ended before current_time)

Should be called periodically to prevent memory growth.

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pub fn get_conflicts( &self, resource: &ReservableResource, robot: RobotId, start: SimTime, end: SimTime, ) -> Vec<&Reservation>

Get all conflicts for a proposed reservation

Returns a list of reservations that would conflict with the proposed reservation window.

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pub fn get_robot_reservations(&self, robot: RobotId) -> Vec<&Reservation>

Get all reservations for a specific robot

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pub fn reservation_count(&self) -> usize

Get the number of active reservations

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pub fn has_reservations( &self, resource: &ReservableResource, start: SimTime, end: SimTime, ) -> bool

Check if a resource has any reservations in a time window

Trait Implementations§

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impl Clone for ReservationManager

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fn clone(&self) -> ReservationManager

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for ReservationManager

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fn default() -> ReservationManager

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

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impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
where T: SharedNiching<N1, N2>, N1: Niching<T>, N2: Niching<T>,

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unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool

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Writes data to out indicating that a T is niched.
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type Metadata = ()

The metadata type for pointers and references to this type.
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The resulting type after obtaining ownership.
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fn vzip(self) -> V