[dependencies.bevy]
default-features = false
features = ["bevy_core_pipeline", "bevy_render", "bevy_asset", "bevy_pbr", "png", "multi-threaded"]
version = "0.13"
[dependencies.bitflags]
version = "2"
[dependencies.bytemuck]
version = "1.13.0"
[dependencies.image]
version = "0.24.9"
[dev-dependencies.bevy]
default-features = false
features = ["bevy_winit", "x11", "ktx2", "zstd", "tonemapping_luts", "multi-threaded"]
version = "0.13"
[[example]]
name = "load_grass"
path = "examples/load_grass.rs"
required-features = ["bevy/bevy_winit", "bevy/x11"]
[[example]]
name = "many_chunks"
path = "examples/many_chunks.rs"
[[example]]
name = "grass_colors"
path = "examples/grass_colors.rs"
[[example]]
name = "stress_test"
path = "examples/stress_test.rs"
[[example]]
name = "grass_mesh"
path = "examples/grass_mesh.rs"
[package]
description = "A bevy plugin for creating 3d grass in your game"
edition = "2021"
exclude = ["scripts/", "./assets/", "branding"]
keywords = ["bevy", "gamedev", "graphics", "grass", "rendering"]
license = "MIT OR Apache-2.0"
name = "warbler_grass"
readme = "README.md"
repository = "https://github.com/EmiOnGit/warbler_grass"
version = "0.6.1"