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# wallust 2.5.0
# -- global space -- #
# How the image is parse, in order to get the colors:
# * full - reads the whole image (more precision, slower)
# * resized - resizes the image to 1/4th of the original, before parsing it (more color mixing, faster)
# * thumb - fast algo hardcoded to 512x512 (faster than resized)
# * wal - uses image magick `convert` to read the image (less colors)
= "thumb"
# What color space to use to produce and select the most prominent colors:
# * lab - use CIEL*a*b color space
# * labmixed - variant of lab that mixes colors, if not enough colors it fallbacks to usual lab,
# for that reason is not recommended in small images
= "labmixed"
# Difference between similar colors, used by the colorspace:
# <= 1 Not perceptible by human eyes.
# 1 - 2 Perceptible through close observation.
# 2 - 10 Perceptible at a glance.
# 11 - 49 Colors are more similar than opposite
# 100 Colors are exact opposite
= 11
# Use the most prominent colors in a way that makes sense, a scheme:
# * dark - 8 dark colors, color0 darkest - color7 lightest, dark background light contrast
# * dark16 - same as dark but it displays 16 colors
# * harddark - same as dark but with darker hard hue colors
# * light - 8 light colors, color0 lightest - color7 darkest, light background dark contrast
# * light16 - same as light but displays 16 colors
# * softlight - counterpart of `harddark`
= "dark16"
# OPTIONAL: Example entries, which are just a file you wish to apply `wallust` generated colors to.
# [[entry]]
# # a relative path to a file where wallust.toml is (~/.config/wallust/)
# template = "dunstrc"
#
# # absolute path to the file to write the template (after templating)
# target = "~/.config/dunst/dunstrc"
#
# [[entry]]
# template = "zathurarc"
# target = "~/.config/zathura/zathurarc"
#
# [[entry]]
# template = "glava_bars"
# target = "~/.config/glava/bars.glsl"