vyre 0.4.0

GPU compute intermediate representation with a standard operation library
Documentation
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//! Workgroup-coordinated GPU primitives — barriers, broadcasts, and reductions.
//!
//! Workgroup ops are Category C intrinsics when the backend
//! exposes shared-memory and synchronization primitives.

pub mod queue_fifo;
pub mod queue_priority;
pub mod stack;

automod::dir!(pub "src/ops/workgroup");