vyre 0.4.0

GPU compute intermediate representation with a standard operation library
Documentation
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//! Doc.

automod::dir!(pub "src/ops/compression/zstd");

pub use implementation::{
    active, and, decode_raw_block, decode_rle_block, fail, input_len, output_len, read_byte,
    read_header, reject_compressed_block, reject_reserved_block, rle_fill_loop, store_byte,
    zstd_block_body, zstd_decompress_program, ZstdDecompress, BLOCK_COMPRESSED, BLOCK_RAW,
    BLOCK_RLE, COMPRESSED_BLOCK_OP, INPUTS, LAWS, LOOP_LIMIT, MAX_OUTPUT_RATIO, OP_ID, OUTPUTS,
    STATUS_COMPRESSED_BLOCK_UNSUPPORTED, STATUS_INPUT_TRUNCATED, STATUS_LOOP_LIMIT_EXCEEDED,
    STATUS_OUTPUT_OVERFLOW, STATUS_RESERVED_BLOCK_TYPE, WORKGROUP_SIZE,
};